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| author | Juan Linietsky | 2018-05-15 17:12:35 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-05-15 17:14:31 -0300 |
| commit | 005b69cf6e276209464cc8c36ebc7376679925b6 (patch) | |
| tree | 2271a91a727cb9afcc2f58b4b91023f4a0a7f7f8 /editor/animation_editor.cpp | |
| parent | 3b8bd50b41e0197ab3bce653548715872a93ea80 (diff) | |
| download | godot-005b69cf6e276209464cc8c36ebc7376679925b6.tar.gz godot-005b69cf6e276209464cc8c36ebc7376679925b6.tar.zst godot-005b69cf6e276209464cc8c36ebc7376679925b6.zip | |
Diffstat (limited to 'editor/animation_editor.cpp')
| -rw-r--r-- | editor/animation_editor.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index f7c8cac93..a03bf76d1 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -2969,6 +2969,7 @@ void AnimationKeyEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { + update_keying(); EditorNode::get_singleton()->update_keying(); emit_signal("keying_changed"); } break; |
