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| author | Rémi Verschelde | 2017-01-15 22:21:15 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-02-11 23:48:56 +0100 |
| commit | 503c98ead43e15189c36375be3298be2b1e258a2 (patch) | |
| tree | 3692367287a78edacb33e4f153713c07edd86d91 /drivers/windows/file_access_windows.cpp | |
| parent | b87a232668d9f9f3b32c2fceb60bc5f6ef46df22 (diff) | |
| download | godot-503c98ead43e15189c36375be3298be2b1e258a2.tar.gz godot-503c98ead43e15189c36375be3298be2b1e258a2.tar.zst godot-503c98ead43e15189c36375be3298be2b1e258a2.zip | |
Style: Add .clang-format based on LLVM style
Adapted some parameters to fit the de facto Godot style as closely as possible
(tab indentation, long lines with no wrapping - for now -, indented case labels,
left-aligned pointer operators).
Diffstat (limited to 'drivers/windows/file_access_windows.cpp')
0 files changed, 0 insertions, 0 deletions
