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| author | Zher Huei Lee | 2017-01-26 16:44:27 +0800 |
|---|---|---|
| committer | Zher Huei Lee | 2017-01-26 16:44:27 +0800 |
| commit | f3b32746de4f278e5949a1238e2d7b6410828e72 (patch) | |
| tree | ab7362d2a89452be0feb45dd127385e7aee09be7 /drivers/unix/os_unix.cpp | |
| parent | 9038a96e49300ea5cc427ab8bbc6a5bd5de434cb (diff) | |
| download | godot-f3b32746de4f278e5949a1238e2d7b6410828e72.tar.gz godot-f3b32746de4f278e5949a1238e2d7b6410828e72.tar.zst godot-f3b32746de4f278e5949a1238e2d7b6410828e72.zip | |
Re-Implemented Texture Actions for Scene Import
Moved the shared_textures config to the editor category so that it would
be visible in the project settings window again. Fixes #7579
Added option to import textures to the same folder as the source
textures, or to reuse the files without re-importing (flags may need to
be applied manually).
Diffstat (limited to 'drivers/unix/os_unix.cpp')
0 files changed, 0 insertions, 0 deletions
