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| author | Rémi Verschelde | 2016-11-30 09:21:13 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 13:40:45 +0100 |
| commit | bfa3d70169f2a8ead1ae2ca22161920caca7aa01 (patch) | |
| tree | f38b459a96c68586fe45ed1eab4f3ba9944bf991 /drivers/unix/os_unix.cpp | |
| parent | 0f5b85f85a760c3039a09a454db575f2cf04d3a1 (diff) | |
| download | godot-bfa3d70169f2a8ead1ae2ca22161920caca7aa01.tar.gz godot-bfa3d70169f2a8ead1ae2ca22161920caca7aa01.tar.zst godot-bfa3d70169f2a8ead1ae2ca22161920caca7aa01.zip | |
Travis: Disable Android builds for now
As we say in French, "Trop, c'est trop !".
Those builds fail 50% of the time due to timeouts, it's pointless to have them until we
find a better solution to install the Android SDK and NDK.
Workaround for #6973.
(cherry picked from commit d5c6806e16c5d809c749b999ae91ae22dc25348e)
Diffstat (limited to 'drivers/unix/os_unix.cpp')
0 files changed, 0 insertions, 0 deletions
