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authorSaggi Mizrahi2017-03-16 18:52:50 +0200
committerRémi Verschelde2017-04-05 08:15:15 +0200
commit89b201b466d7df0be168c987801bada9378002af (patch)
treec1683c77e7ba543d375144fea418d45de80451a5 /drivers/unix/memory_pool_static_malloc.cpp
parente5d63aaece5310aee39ba1da9a595fc7a8410a50 (diff)
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Add the option to check if input was handled
When working with a viewport you should call Viewport.input() to pass the input, but if the input was unhandled you might also want to call Viewport.unhandled_input() so that objects in the sub-scene can handle the event. This adds a way to check if the input was handled so that you know whether you should call Viewport.unhandled_input() or not. Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc> (cherry picked from commit 245ace6e2e8c81909bbeae3e6f191932ab24815b)
Diffstat (limited to 'drivers/unix/memory_pool_static_malloc.cpp')
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