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| author | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
| commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
| tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /drivers/nedmalloc/memory_pool_static_nedmalloc.h | |
| parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
| download | godot-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz godot-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.zst godot-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.zip | |
Diffstat (limited to 'drivers/nedmalloc/memory_pool_static_nedmalloc.h')
| -rw-r--r-- | drivers/nedmalloc/memory_pool_static_nedmalloc.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/drivers/nedmalloc/memory_pool_static_nedmalloc.h b/drivers/nedmalloc/memory_pool_static_nedmalloc.h new file mode 100644 index 000000000..49f648a37 --- /dev/null +++ b/drivers/nedmalloc/memory_pool_static_nedmalloc.h @@ -0,0 +1,60 @@ +/*************************************************/ +/* memory_pool_static_nedmalloc.h */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#ifdef NEDMALLOC_ENABLED + +// +// C++ Interface: memory_static_malloc +// +// Description: +// +// +// Author: Juan Linietsky <red@lunatea>, (C) 2006 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef MEMORY_POOL_STATIC_NEDMALLOC_H +#define MEMORY_POOL_STATIC_NEDMALLOC_H + +#include "os/memory_pool_static.h" +#include "os/mutex.h" +/** + @author Juan Linietsky <red@lunatea> +*/ +class MemoryPoolStaticNedMalloc : public MemoryPoolStatic { + + Mutex *mutex; + +public: + + void* alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello" + void* realloc(void *p_memory,size_t p_bytes); ///< Pointer in + void free(void *p_ptr); ///< Pointer in p_description shold be to a const char const + virtual size_t get_available_mem() const; + virtual size_t get_total_usage(); + + /* Most likely available only if memory debugger was compiled in */ + virtual int get_alloc_count(); + virtual void * get_alloc_ptr(int p_alloc_idx); + virtual const char* get_alloc_description(int p_alloc_idx); + virtual size_t get_alloc_size(int p_alloc_idx); + + virtual void debug_print_all_memory(); + + MemoryPoolStaticNedMalloc(); + ~MemoryPoolStaticNedMalloc(); + +}; + +#endif + +#endif |
