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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /drivers/gl_context/context_gl.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'drivers/gl_context/context_gl.h')
-rw-r--r--drivers/gl_context/context_gl.h24
1 files changed, 9 insertions, 15 deletions
diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h
index 535b49229..280da1aea 100644
--- a/drivers/gl_context/context_gl.h
+++ b/drivers/gl_context/context_gl.h
@@ -37,34 +37,28 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
-
class ContextGL {
static ContextGL *singleton;
-public:
+public:
static ContextGL *get_singleton();
-
- virtual void release_current()=0;
- virtual void make_current()=0;
+ virtual void release_current() = 0;
- virtual void swap_buffers()=0;
-
- virtual Error initialize()=0;
+ virtual void make_current() = 0;
- virtual void set_use_vsync(bool p_use)=0;
- virtual bool is_using_vsync() const=0;
+ virtual void swap_buffers() = 0;
+ virtual Error initialize() = 0;
-
-
- ContextGL();
- ~ContextGL();
+ virtual void set_use_vsync(bool p_use) = 0;
+ virtual bool is_using_vsync() const = 0;
+ ContextGL();
+ ~ContextGL();
};
-
#endif
#endif