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| author | Rémi Verschelde | 2017-01-14 12:26:56 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-14 14:52:23 +0100 |
| commit | 93ab45b6b5c4f8e0619e963156c983009d399a9d (patch) | |
| tree | 80e55993f29ad7bf502ef7388eef78114b2dc4ab /drivers/convex_decomp/b2Polygon.cpp | |
| parent | 78e90ac60b81f17fdf8c319357f16962e92e6106 (diff) | |
| download | godot-93ab45b6b5c4f8e0619e963156c983009d399a9d.tar.gz godot-93ab45b6b5c4f8e0619e963156c983009d399a9d.tar.zst godot-93ab45b6b5c4f8e0619e963156c983009d399a9d.zip | |
Diffstat (limited to 'drivers/convex_decomp/b2Polygon.cpp')
| -rw-r--r-- | drivers/convex_decomp/b2Polygon.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/drivers/convex_decomp/b2Polygon.cpp b/drivers/convex_decomp/b2Polygon.cpp index 73955d357..f45d98250 100644 --- a/drivers/convex_decomp/b2Polygon.cpp +++ b/drivers/convex_decomp/b2Polygon.cpp @@ -189,7 +189,7 @@ void b2Polygon::MergeParallelEdges(float32 tolerance) { x = newx; y = newy; nVertices = newNVertices; -// printf("%d \n", newNVertices); + //printf("%d \n", newNVertices); } /* @@ -436,7 +436,6 @@ bool b2Polygon::IsSimple() { * For internal use. */ b2Polygon* b2Polygon::Add(b2Triangle& t) { -// float32 equalTol = .001f; // First, find vertices that connect int32 firstP = -1; int32 firstT = -1; @@ -963,7 +962,7 @@ int32 DecomposeConvex(b2Polygon* p, b2Polygon* results, int32 maxPolys) { tempP.Set(*p); ReversePolygon(tempP.x, tempP.y, tempP.nVertices); nTri = TriangulatePolygon(tempP.x, tempP.y, tempP.nVertices, triangulated); -// ReversePolygon(p->x, p->y, p->nVertices); //reset orientation + //ReversePolygon(p->x, p->y, p->nVertices); //reset orientation } else { //printf("It is not ccw \n"); nTri = TriangulatePolygon(p->x, p->y, p->nVertices, triangulated); @@ -997,7 +996,7 @@ void DecomposeConvexAndAddTo(b2Polygon* p, b2Body* bd, b2FixtureDef* prototype) if (p->nVertices < 3) return; b2Polygon* decomposed = new b2Polygon[p->nVertices - 2]; //maximum number of polys int32 nPolys = DecomposeConvex(p, decomposed, p->nVertices - 2); -// printf("npolys: %d",nPolys); + //printf("npolys: %d",nPolys); b2FixtureDef* pdarray = new b2FixtureDef[2*p->nVertices];//extra space in case of splits int32 extra = 0; for (int32 i = 0; i < nPolys; ++i) { @@ -1362,14 +1361,15 @@ b2Polygon TraceEdge(b2Polygon* p){ //printf("knode %d on node %d now has %d connections\n",k,j,knode->nConnected); //printf("Found duplicate point.\n"); } - //printf("Orphaning node at address %d\n",(int)jnode); - //for (int32 k=0; k<njConn; ++k) { - // if (jnode->connected[k]->IsConnectedTo(*jnode)) printf("Problem!!!\n"); - //} /* + printf("Orphaning node at address %d\n",(int)jnode); + for (int32 k=0; k<njConn; ++k) { + if (jnode->connected[k]->IsConnectedTo(*jnode)) printf("Problem!!!\n"); + } for (int32 k=0; k < njConn; ++k){ jnode->RemoveConnectionByIndex(k); - }*/ + } + */ jnode->nConnected = 0; } } |
