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| author | Ferenc Arn | 2017-11-16 21:09:00 -0500 |
|---|---|---|
| committer | Ferenc Arn | 2017-11-17 11:01:41 -0500 |
| commit | d28763a4c1792dc00fde3d151eaea54f9cf2b8a9 (patch) | |
| tree | 7abd311b6e672829bd751fbf4d9135b60f2f9913 /doc/classes/Rect3.xml | |
| parent | b44cb4e3b9b573a3cbbd6f71aff81e6c3465d84b (diff) | |
| download | godot-d28763a4c1792dc00fde3d151eaea54f9cf2b8a9.tar.gz godot-d28763a4c1792dc00fde3d151eaea54f9cf2b8a9.tar.zst godot-d28763a4c1792dc00fde3d151eaea54f9cf2b8a9.zip | |
Rename Rect3 to AABB.
Fixes #12973.
Diffstat (limited to 'doc/classes/Rect3.xml')
| -rw-r--r-- | doc/classes/Rect3.xml | 203 |
1 files changed, 0 insertions, 203 deletions
diff --git a/doc/classes/Rect3.xml b/doc/classes/Rect3.xml deleted file mode 100644 index 88be5fa41..000000000 --- a/doc/classes/Rect3.xml +++ /dev/null @@ -1,203 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="Rect3" category="Built-In Types" version="3.0-alpha"> - <brief_description> - Axis-Aligned Bounding Box. - </brief_description> - <description> - Rect3 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests. - </description> - <tutorials> - </tutorials> - <demos> - </demos> - <methods> - <method name="Rect3"> - <return type="Rect3"> - </return> - <argument index="0" name="position" type="Vector3"> - </argument> - <argument index="1" name="size" type="Vector3"> - </argument> - <description> - Optional constructor, accepts position and size. - </description> - </method> - <method name="encloses"> - <return type="bool"> - </return> - <argument index="0" name="with" type="Rect3"> - </argument> - <description> - Returns [code]true[/code] if this [code]Rect3[/code] completely encloses another one. - </description> - </method> - <method name="expand"> - <return type="Rect3"> - </return> - <argument index="0" name="to_point" type="Vector3"> - </argument> - <description> - Returns this [code]Rect3[/code] expanded to include a given point. - </description> - </method> - <method name="get_area"> - <return type="float"> - </return> - <description> - Gets the area of the [code]Rect3[/code]. - </description> - </method> - <method name="get_endpoint"> - <return type="Vector3"> - </return> - <argument index="0" name="idx" type="int"> - </argument> - <description> - Gets the position of the 8 endpoints of the [code]Rect3[/code] in space. - </description> - </method> - <method name="get_longest_axis"> - <return type="Vector3"> - </return> - <description> - Returns the normalized longest axis of the [code]Rect3[/code]. - </description> - </method> - <method name="get_longest_axis_index"> - <return type="int"> - </return> - <description> - Returns the index of the longest axis of the [code]Rect3[/code] (according to [Vector3]::AXIS* enum). - </description> - </method> - <method name="get_longest_axis_size"> - <return type="float"> - </return> - <description> - Returns the scalar length of the longest axis of the [code]Rect3[/code]. - </description> - </method> - <method name="get_shortest_axis"> - <return type="Vector3"> - </return> - <description> - Returns the normalized shortest axis of the [code]Rect3[/code]. - </description> - </method> - <method name="get_shortest_axis_index"> - <return type="int"> - </return> - <description> - Returns the index of the shortest axis of the [code]Rect3[/code] (according to [Vector3]::AXIS* enum). - </description> - </method> - <method name="get_shortest_axis_size"> - <return type="float"> - </return> - <description> - Returns the scalar length of the shortest axis of the [code]Rect3[/code]. - </description> - </method> - <method name="get_support"> - <return type="Vector3"> - </return> - <argument index="0" name="dir" type="Vector3"> - </argument> - <description> - Returns the support point in a given direction. This is useful for collision detection algorithms. - </description> - </method> - <method name="grow"> - <return type="Rect3"> - </return> - <argument index="0" name="by" type="float"> - </argument> - <description> - Returns a copy of the [code]Rect3[/code] grown a given amount of units towards all the sides. - </description> - </method> - <method name="has_no_area"> - <return type="bool"> - </return> - <description> - Returns [code]true[/code] if the [code]Rect3[/code] is flat or empty. - </description> - </method> - <method name="has_no_surface"> - <return type="bool"> - </return> - <description> - Returns [code]true[/code] if the [code]Rect3[/code] is empty. - </description> - </method> - <method name="has_point"> - <return type="bool"> - </return> - <argument index="0" name="point" type="Vector3"> - </argument> - <description> - Returns [code]true[/code] if the [code]Rect3[/code] contains a point. - </description> - </method> - <method name="intersection"> - <return type="Rect3"> - </return> - <argument index="0" name="with" type="Rect3"> - </argument> - <description> - Returns the intersection between two [code]Rect3[/code]. An empty Rect3 (size 0,0,0) is returned on failure. - </description> - </method> - <method name="intersects"> - <return type="bool"> - </return> - <argument index="0" name="with" type="Rect3"> - </argument> - <description> - Returns [code]true[/code] if the [code]Rect3[/code] overlaps with another. - </description> - </method> - <method name="intersects_plane"> - <return type="bool"> - </return> - <argument index="0" name="plane" type="Plane"> - </argument> - <description> - Returns [code]true[/code] if the [code]Rect3[/code] is on both sides of a plane. - </description> - </method> - <method name="intersects_segment"> - <return type="bool"> - </return> - <argument index="0" name="from" type="Vector3"> - </argument> - <argument index="1" name="to" type="Vector3"> - </argument> - <description> - Returns [code]true[/code] if the [code]Rect3[/code] intersects the line segment between [code]from[/code] and [code]to[/code]. - </description> - </method> - <method name="merge"> - <return type="Rect3"> - </return> - <argument index="0" name="with" type="Rect3"> - </argument> - <description> - Returns a larger Rect3 that contains this Rect3 and [code]with[/code]. - </description> - </method> - </methods> - <members> - <member name="end" type="Vector3" setter="" getter=""> - Ending corner. - </member> - <member name="position" type="Vector3" setter="" getter=""> - Beginning corner. - </member> - <member name="size" type="Vector3" setter="" getter=""> - Size from position to end. - </member> - </members> - <constants> - </constants> -</class> |
