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| author | Kelly Thomas | 2018-05-17 00:15:30 +0800 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-06-01 17:53:52 +0200 |
| commit | fbad7c2dd94df2819f8fe88f935ac5ab0cb19e63 (patch) | |
| tree | a63c01745c99afc28eaec7096d7dc3cbeffc114e /doc/classes/Control.xml | |
| parent | 12fe7748449d76495f7ab2f240b1754b54c8a2f1 (diff) | |
| download | godot-fbad7c2dd94df2819f8fe88f935ac5ab0cb19e63.tar.gz godot-fbad7c2dd94df2819f8fe88f935ac5ab0cb19e63.tar.zst godot-fbad7c2dd94df2819f8fe88f935ac5ab0cb19e63.zip | |
[docs] fix links in class docs
(cherry picked from commit c6ed46891d0abacb6619ff77697c616c9658a90f)
Diffstat (limited to 'doc/classes/Control.xml')
| -rw-r--r-- | doc/classes/Control.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index d8308ad4a..2af443bed 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -51,7 +51,7 @@ <argument index="1" name="color" type="Color"> </argument> <description> - Overrides the color in the [theme] resource the node uses. + Overrides the color in the [member theme] resource the node uses. </description> </method> <method name="add_constant_override"> @@ -62,7 +62,7 @@ <argument index="1" name="constant" type="int"> </argument> <description> - Overrides an integer constant in the [Theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. + Overrides an integer constant in the [member theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. </description> </method> <method name="add_font_override"> @@ -73,7 +73,7 @@ <argument index="1" name="font" type="Font"> </argument> <description> - Overrides the [code]name[/code] font in the [theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] font in the [member theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override. </description> </method> <method name="add_icon_override"> @@ -84,7 +84,7 @@ <argument index="1" name="texture" type="Texture"> </argument> <description> - Overrides the [code]name[/code] icon in the [theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] icon in the [member theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override. </description> </method> <method name="add_shader_override"> @@ -95,7 +95,7 @@ <argument index="1" name="shader" type="Shader"> </argument> <description> - Overrides the [code]name[/code] shader in the [theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] shader in the [member theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. </description> </method> <method name="add_stylebox_override"> @@ -106,7 +106,7 @@ <argument index="1" name="stylebox" type="StyleBox"> </argument> <description> - Overrides the [code]name[/code] [Stylebox] in the [theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] [Stylebox] in the [member theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override. </description> </method> <method name="can_drop_data" qualifiers="virtual"> |
