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| author | Poommetee Ketson | 2018-04-09 17:44:13 +0700 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-29 14:30:45 +0200 |
| commit | e95f54220470bff58d8b15a9f1468e3ac41367be (patch) | |
| tree | 9afa49303b5ac727c1de14d57aa5c71dcddcb976 /doc/classes/Basis.xml | |
| parent | e7c42f132c1df104be5a3c6b502815daea3b5fdc (diff) | |
| download | godot-e95f54220470bff58d8b15a9f1468e3ac41367be.tar.gz godot-e95f54220470bff58d8b15a9f1468e3ac41367be.tar.zst godot-e95f54220470bff58d8b15a9f1468e3ac41367be.zip | |
Add new transform tutorial to appropriate classes
(cherry picked from commit e83af5dfc66d55afc83f02a17c8f073cbbcdd792)
Diffstat (limited to 'doc/classes/Basis.xml')
| -rw-r--r-- | doc/classes/Basis.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml index 807913a17..a5e785b1e 100644 --- a/doc/classes/Basis.xml +++ b/doc/classes/Basis.xml @@ -8,6 +8,7 @@ For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S). </description> <tutorials> + http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html </tutorials> <demos> </demos> |
