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| author | Nobelix | 2018-05-04 13:31:11 +0200 |
|---|---|---|
| committer | Nobelix | 2018-05-04 13:31:11 +0200 |
| commit | 83c4fc2c88ef3ed2016c1c9182dfcec3d78cb240 (patch) | |
| tree | c4de7cab0bd1d4313bd1ac3278d721d671361539 /doc/classes/AudioStreamPlayer3D.xml | |
| parent | ffb6f8f1ca6ae1991fa0e4d6d28d56952ccfc359 (diff) | |
| download | godot-83c4fc2c88ef3ed2016c1c9182dfcec3d78cb240.tar.gz godot-83c4fc2c88ef3ed2016c1c9182dfcec3d78cb240.tar.zst godot-83c4fc2c88ef3ed2016c1c9182dfcec3d78cb240.zip | |
Added a description to the picth_scale property in the AudioStreamPlayer classes.
Diffstat (limited to 'doc/classes/AudioStreamPlayer3D.xml')
| -rw-r--r-- | doc/classes/AudioStreamPlayer3D.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 3418ef7a2..311efb749 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -87,6 +87,7 @@ Decides if audio should pause when source is outside of 'max_distance' range. </member> <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale"> + Changes the pitch and the tempo of the audio. </member> <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> If [code]true[/code], audio is playing. |
