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authorWill Nations2017-12-07 00:16:27 -0600
committerWill Nations2017-12-07 00:16:27 -0600
commit5b820bc247d17de7624bd71bcdb4f93fbc6d4664 (patch)
treee9c1bdeaf4bd09a2a4ed48836c1d43a29f0b5500 /doc/classes/AtlasTexture.xml
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[DOCS] ARVR, AStar, AtlasTexture, Basis
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-rw-r--r--doc/classes/AtlasTexture.xml1
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diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml
index 33566d9ec..f1a79bc31 100644
--- a/doc/classes/AtlasTexture.xml
+++ b/doc/classes/AtlasTexture.xml
@@ -18,6 +18,7 @@
The texture that contains the atlas. Can be any [Texture] subtype.
</member>
<member name="filter_clip" type="bool" setter="set_filter_clip" getter="has_filter_clip">
+ If [code]true[/code] clips the area outside of the region to avoid bleeding of the surrounding texture pixels.
</member>
<member name="margin" type="Rect2" setter="set_margin" getter="get_margin">
The margin around the region. The [Rect2]'s 'size' parameter ('w' and 'h' in the editor) resizes the texture so it fits within the margin.