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| author | Rémi Verschelde | 2017-11-24 23:16:30 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-11-24 23:16:30 +0100 |
| commit | 7dfba3cda9f13427f9f10a6eefbec52aef62274c (patch) | |
| tree | 37231b14dfe24e8597ca5c780bb151696cda9b57 /doc/classes/Animation.xml | |
| parent | 2bc6db65c14f00de5a0349e910037ca2db7fc103 (diff) | |
| download | godot-7dfba3cda9f13427f9f10a6eefbec52aef62274c.tar.gz godot-7dfba3cda9f13427f9f10a6eefbec52aef62274c.tar.zst godot-7dfba3cda9f13427f9f10a6eefbec52aef62274c.zip | |
Diffstat (limited to 'doc/classes/Animation.xml')
| -rw-r--r-- | doc/classes/Animation.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index 9e466799c..ac547d20b 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -424,31 +424,31 @@ </method> </methods> <constants> - <constant name="TYPE_VALUE" value="0"> + <constant name="TYPE_VALUE" value="0" enum="TrackType"> Value tracks set values in node properties, but only those which can be Interpolated. </constant> - <constant name="TYPE_TRANSFORM" value="1"> + <constant name="TYPE_TRANSFORM" value="1" enum="TrackType"> Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are Interpolated. </constant> - <constant name="TYPE_METHOD" value="2"> + <constant name="TYPE_METHOD" value="2" enum="TrackType"> Method tracks call functions with given arguments per key. </constant> - <constant name="INTERPOLATION_NEAREST" value="0"> + <constant name="INTERPOLATION_NEAREST" value="0" enum="InterpolationType"> No interpolation (nearest value). </constant> - <constant name="INTERPOLATION_LINEAR" value="1"> + <constant name="INTERPOLATION_LINEAR" value="1" enum="InterpolationType"> Linear interpolation. </constant> - <constant name="INTERPOLATION_CUBIC" value="2"> + <constant name="INTERPOLATION_CUBIC" value="2" enum="InterpolationType"> Cubic interpolation. </constant> - <constant name="UPDATE_CONTINUOUS" value="0"> + <constant name="UPDATE_CONTINUOUS" value="0" enum="UpdateMode"> Update between keyframes. </constant> - <constant name="UPDATE_DISCRETE" value="1"> + <constant name="UPDATE_DISCRETE" value="1" enum="UpdateMode"> Update at the keyframes and hold the value. </constant> - <constant name="UPDATE_TRIGGER" value="2"> + <constant name="UPDATE_TRIGGER" value="2" enum="UpdateMode"> Update at the keyframes. </constant> </constants> |
