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authorWilhem Barbier2017-01-02 12:24:37 +0100
committerWilhem Barbier2017-01-02 12:24:37 +0100
commitf6262fde11cac8b7d1a3d299042c1af6b321cf24 (patch)
tree02fa393edc26ab3e72f1ae1cbbff12842c1665bd /doc/base
parentc7bc44d5ad9aae4902280012f7654e2318cd910e (diff)
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Add the 'finished' signal to AnimatedSprite
Diffstat (limited to 'doc/base')
-rw-r--r--doc/base/classes.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 234ef04be..82f54d16b 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -2519,6 +2519,11 @@
Emitted when frame is changed.
</description>
</signal>
+ <signal name="finished">
+ <description>
+ Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted everytime the last frame is drawn, before looping.
+ </description>
+ </signal>
</signals>
<constants>
</constants>