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| author | Hubert Jarosz | 2016-08-03 22:23:56 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-08-08 18:14:14 +0200 |
| commit | d55304c56f08e44c0f1fb1ccc75899180612e504 (patch) | |
| tree | fb85715fa137e269e12d6fd2a7cb9b53c9a30ad5 /doc/base/classes.xml | |
| parent | 2f0df52fe78dc2f60b9103fff4f394756e494ee1 (diff) | |
| download | godot-d55304c56f08e44c0f1fb1ccc75899180612e504.tar.gz godot-d55304c56f08e44c0f1fb1ccc75899180612e504.tar.zst godot-d55304c56f08e44c0f1fb1ccc75899180612e504.zip | |
[ci skip] update Raycast documentation
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
(cherry picked from commit 1445553fea268104bf7012785536c4e7c9c6b1e6)
Diffstat (limited to 'doc/base/classes.xml')
| -rw-r--r-- | doc/base/classes.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index b7b0502ea..e4b2a2075 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -30627,6 +30627,7 @@ <return type="Vector3"> </return> <description> + Returns collision point. This point is in [b]global[/b] coordinate system. </description> </method> <method name="get_layer_mask" qualifiers="const"> @@ -30669,6 +30670,7 @@ <argument index="0" name="local_point" type="Vector3"> </argument> <description> + Sets to which point ray should be casted. This point is in [b]local[/b] coordinate system. </description> </method> <method name="set_enabled"> |
