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| author | eska | 2017-01-31 03:46:30 +0100 |
|---|---|---|
| committer | eska | 2017-02-01 10:21:04 +0100 |
| commit | e06edc67c049c65c3952a8447e22717a0f492020 (patch) | |
| tree | ca08d23b54fbb40fb609b44a58395eb72b3203fb /core/vector.h | |
| parent | 7b059965e8df745c5b45b4ec6bfbdfe1a7397642 (diff) | |
| download | godot-e06edc67c049c65c3952a8447e22717a0f492020.tar.gz godot-e06edc67c049c65c3952a8447e22717a0f492020.tar.zst godot-e06edc67c049c65c3952a8447e22717a0f492020.zip | |
Diffstat (limited to 'core/vector.h')
| -rw-r--r-- | core/vector.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/vector.h b/core/vector.h index 3119657cb..1cb3fee25 100644 --- a/core/vector.h +++ b/core/vector.h @@ -81,7 +81,7 @@ class Vector { size_t p; if (_mul_overflow(p_elements, sizeof(T), &o)) return false; *out = nearest_power_of_2(o); - if (_add_overflow(o, 32, &p)) return false; //no longer allocated here + if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here return true; #else // Speed is more important than correctness here, do the operations unchecked |
