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authorFabio Alessandrelli2018-03-03 18:30:11 +0100
committerFabio Alessandrelli2018-03-03 18:34:22 +0100
commit5081ced57feeedac3215ab44bda9e6246f41249b (patch)
tree0e3c4a806cbf7a7e5e56e00e131016198ee67c95 /core/string_buffer.h
parentdf391cc5be7708fc60cc2e974318c7e179f60c2a (diff)
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Use MultiplayerAPI class for high level networking
Remove networking related logic from Node and SceneTree. SceneTree now simply relay all networking related stuff to MultiplayerAPI for compatibility
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