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| author | Nicolas Silva | 2018-02-28 23:00:13 -0500 |
|---|---|---|
| committer | Nicolas Silva | 2018-02-28 23:00:13 -0500 |
| commit | 20cab06f9a90fc4907056931a06337bc18bb0238 (patch) | |
| tree | 1ac024a126e6cb685dc7ffe22abb1e80efd6adbd /core/reference.cpp | |
| parent | 8df449100a3f9dde511d05087bef60a07fadefde (diff) | |
| download | godot-20cab06f9a90fc4907056931a06337bc18bb0238.tar.gz godot-20cab06f9a90fc4907056931a06337bc18bb0238.tar.zst godot-20cab06f9a90fc4907056931a06337bc18bb0238.zip | |
Use GL_LINE_STRIP instead of GL_LINES when drawing polylines.
Diffstat (limited to 'core/reference.cpp')
0 files changed, 0 insertions, 0 deletions
