diff options
| author | yanorax | 2017-05-17 20:55:55 +1000 |
|---|---|---|
| committer | yanorax | 2017-05-18 13:12:27 +1000 |
| commit | 7b00ad22b94bd3f6194b25457f83d6240493217a (patch) | |
| tree | 544ff5695f3ab8a834a990e6f420cc84524d19aa /core/packed_data_container.cpp | |
| parent | 98a329670227c726a5d7a196e5cba8dbdd54301b (diff) | |
| download | godot-7b00ad22b94bd3f6194b25457f83d6240493217a.tar.gz godot-7b00ad22b94bd3f6194b25457f83d6240493217a.tar.zst godot-7b00ad22b94bd3f6194b25457f83d6240493217a.zip | |
Add column_title_pressed signal to Tree node
The Tree node column/table form is missing the ability to
capture column title clicks easily.
Adding this functionality will give us the ability to
create functions such as sort by column, which is a common
table manipulation ability in games/apps.
https://godotengine.org/qa/7699
Diffstat (limited to 'core/packed_data_container.cpp')
0 files changed, 0 insertions, 0 deletions
