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authorJuan Linietsky2014-02-09 22:10:30 -0300
committerJuan Linietsky2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/os/memory_pool_dynamic_static.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
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+/*************************************************************************/
+/* memory_pool_dynamic_static.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef MEMORY_POOL_DYNAMIC_STATIC_H
+#define MEMORY_POOL_DYNAMIC_STATIC_H
+
+#include "os/memory_pool_dynamic.h"
+#include "typedefs.h"
+#include "os/thread_safe.h"
+
+class MemoryPoolDynamicStatic : public MemoryPoolDynamic {
+
+ _THREAD_SAFE_CLASS_
+
+ enum {
+ MAX_CHUNKS=16384
+ };
+
+
+ struct Chunk {
+
+ uint64_t lock;
+ uint64_t check;
+ void *mem;
+ size_t size;
+ const char *descr;
+
+ Chunk() { mem=NULL; lock=0; check=0; }
+ };
+
+ Chunk chunk[MAX_CHUNKS];
+ uint64_t last_check;
+ int last_alloc;
+ size_t total_usage;
+ size_t max_usage;
+
+ Chunk *get_chunk(ID p_id);
+ const Chunk *get_chunk(ID p_id) const;
+public:
+
+ virtual ID alloc(size_t p_amount,const char* p_description);
+ virtual void free(ID p_id);
+ virtual Error realloc(ID p_id, size_t p_amount);
+ virtual bool is_valid(ID p_id);
+ virtual size_t get_size(ID p_id) const;
+ virtual const char* get_description(ID p_id) const;
+
+ virtual bool is_locked(ID p_id) const;
+ virtual Error lock(ID p_id);
+ virtual void * get(ID p_ID);
+ virtual Error unlock(ID p_id);
+
+ virtual size_t get_available_mem() const;
+ virtual size_t get_total_usage() const;
+
+ MemoryPoolDynamicStatic();
+ virtual ~MemoryPoolDynamicStatic();
+
+};
+
+#endif