aboutsummaryrefslogtreecommitdiff
path: root/core/os/main_loop.h
diff options
context:
space:
mode:
authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/os/main_loop.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
godot-5dbf180.tar.zst
godot-5dbf180.zip
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'core/os/main_loop.h')
-rw-r--r--core/os/main_loop.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index 456a6be4d..a33aeb976 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -37,15 +37,15 @@
*/
class MainLoop : public Object {
- GDCLASS( MainLoop, Object );
+ GDCLASS(MainLoop, Object);
OBJ_CATEGORY("Main Loop");
Ref<Script> init_script;
+
protected:
static void _bind_methods();
public:
-
enum {
NOTIFICATION_WM_MOUSE_ENTER = 2,
NOTIFICATION_WM_MOUSE_EXIT = 3,
@@ -58,22 +58,20 @@ public:
NOTIFICATION_TRANSLATION_CHANGED = 10,
};
- virtual void input_event( const InputEvent& p_event );
- virtual void input_text( const String& p_text );
+ virtual void input_event(const InputEvent &p_event);
+ virtual void input_text(const String &p_text);
virtual void init();
virtual bool iteration(float p_time);
virtual bool idle(float p_time);
virtual void finish();
- virtual void drop_files(const Vector<String>& p_files,int p_from_screen=0);
+ virtual void drop_files(const Vector<String> &p_files, int p_from_screen = 0);
- void set_init_script(const Ref<Script>& p_init_script);
+ void set_init_script(const Ref<Script> &p_init_script);
MainLoop();
virtual ~MainLoop();
-
-
};
#endif