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authorJuan Linietsky2016-08-02 19:11:47 -0300
committerJuan Linietsky2016-08-02 19:11:47 -0300
commit3d1d190dcd2993f87d5804de8a60e8bf5fc2cf49 (patch)
treeaa2c814b744ab970ae79931b419908ff7ebc850e /core/math
parentad313097ebcb2a0c02c956fdf74a6610c3f7c9a8 (diff)
parentcea949180688add09eb9e69f5e405f361dc96d40 (diff)
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Merge branch 'master' of https://github.com/godotengine/godot
Diffstat (limited to 'core/math')
-rw-r--r--core/math/geometry.cpp14
-rw-r--r--core/math/math_2d.h8
-rw-r--r--core/math/math_funcs.cpp34
-rw-r--r--core/math/math_funcs.h2
-rw-r--r--core/math/quat.cpp2
5 files changed, 32 insertions, 28 deletions
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index 5b767212f..790903eff 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -629,7 +629,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
// create and initialize cells to zero
- print_line("Wrapper: Initializing Cells");
+ //print_line("Wrapper: Initializing Cells");
uint8_t ***cell_status=memnew_arr(uint8_t**,div_x);
for(int i=0;i<div_x;i++) {
@@ -648,7 +648,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
}
// plot faces into cells
- print_line("Wrapper (1/6): Plotting Faces");
+ //print_line("Wrapper (1/6): Plotting Faces");
for (int i=0;i<face_count;i++) {
@@ -663,7 +663,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
// determine which cells connect to the outside by traversing the outside and recursively flood-fill marking
- print_line("Wrapper (2/6) Flood Filling");
+ //print_line("Wrapper (2/6): Flood Filling");
for (int i=0;i<div_x;i++) {
@@ -694,7 +694,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
// build faces for the inside-outside cell divisors
- print_line("Wrapper (3/6): Building Faces");
+ //print_line("Wrapper (3/6): Building Faces");
DVector<Face3> wrapped_faces;
@@ -709,7 +709,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
}
}
- print_line("Wrapper (4/6): Transforming Back Vertices");
+ //print_line("Wrapper (4/6): Transforming Back Vertices");
// transform face vertices to global coords
@@ -728,7 +728,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
}
// clean up grid
- print_line("Wrapper (5/6): Grid Cleanup");
+ //print_line("Wrapper (5/6): Grid Cleanup");
for(int i=0;i<div_x;i++) {
@@ -744,7 +744,7 @@ DVector< Face3 > Geometry::wrap_geometry( DVector< Face3 > p_array,float *p_erro
if (p_error)
*p_error=voxelsize.length();
- print_line("Wrapper (6/6): Finished.");
+ //print_line("Wrapper (6/6): Finished.");
return wrapped_faces;
}
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index ad4655b8f..fbf700fb9 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -157,7 +157,7 @@ struct Vector2 {
float get_aspect() const { return width/height; }
- operator String() const { return String::num(x)+","+String::num(y); }
+ operator String() const { return String::num(x)+", "+String::num(y); }
_FORCE_INLINE_ Vector2(float p_x,float p_y) { x=p_x; y=p_y; }
_FORCE_INLINE_ Vector2() { x=0; y=0; }
@@ -356,7 +356,7 @@ struct Rect2 {
}
- operator String() const { return String(pos)+","+String(size); }
+ operator String() const { return String(pos)+", "+String(size); }
Rect2() {}
Rect2( float p_x, float p_y, float p_width, float p_height) { pos=Point2(p_x,p_y); size=Size2( p_width, p_height ); }
@@ -409,7 +409,7 @@ struct Point2i {
float get_aspect() const { return width/(float)height; }
- operator String() const { return String::num(x)+","+String::num(y); }
+ operator String() const { return String::num(x)+", "+String::num(y); }
operator Vector2() const { return Vector2(x,y); }
inline Point2i(const Vector2& p_vec2) { x=(int)p_vec2.x; y=(int)p_vec2.y; }
@@ -540,7 +540,7 @@ struct Rect2i {
}
- operator String() const { return String(pos)+","+String(size); }
+ operator String() const { return String(pos)+", "+String(size); }
operator Rect2() const { return Rect2(pos,size); }
Rect2i(const Rect2& p_r2) { pos=p_r2.pos; size=p_r2.size; }
diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp
index 0fbd03121..64615fe6b 100644
--- a/core/math/math_funcs.cpp
+++ b/core/math/math_funcs.cpp
@@ -206,25 +206,29 @@ double Math::ceil(double p_x) {
return ::ceil(p_x);
}
-int Math::decimals(double p_step) {
+int Math::step_decimals(double p_step) {
- int max=4;
- double llimit = Math::pow(0.1,max);
- double ulimit = 1.0-llimit;
- int i=0;
- while( max) {
-
- float d = absf(p_step) - Math::floor(absf(p_step));
+ static const int maxn=9;
+ static const double sd[maxn]={
+ 0.9999, // somehow compensate for floating point error
+ 0.09999,
+ 0.009999,
+ 0.0009999,
+ 0.00009999,
+ 0.000009999,
+ 0.0000009999,
+ 0.00000009999,
+ 0.000000009999
+ };
- if (d<llimit || d>ulimit)
- break;
- p_step*=10.0;
- max--;
- i++;
+ double as=absf(p_step);
+ for(int i=0;i<maxn;i++) {
+ if (as>=sd[i]) {
+ return i;
+ }
}
- return i;
-
+ return maxn;
}
double Math::ease(double p_x, double p_c) {
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 2e1b9c989..fc76d96b2 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -66,7 +66,7 @@ public:
static double floor(double p_x);
static double ceil(double p_x);
static double ease(double p_x, double p_c);
- static int decimals(double p_step);
+ static int step_decimals(double p_step);
static double stepify(double p_value,double p_step);
static void seed(uint32_t x=0);
static void randomize();
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index c6c12129b..73124e5e8 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -252,7 +252,7 @@ Quat Quat::cubic_slerp(const Quat& q, const Quat& prep, const Quat& postq,const
Quat::operator String() const {
- return String::num(x)+","+String::num(y)+","+ String::num(z)+","+ String::num(w);
+ return String::num(x)+", "+String::num(y)+", "+ String::num(z)+", "+ String::num(w);
}
Quat::Quat(const Vector3& axis, const real_t& angle) {