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| author | Hein-Pieter van Braam | 2017-02-14 04:10:02 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-02-14 13:32:23 +0100 |
| commit | adcc211feb7827127b2548c791f2de0b6efda3d3 (patch) | |
| tree | 8bb33b592e3d3982ca5faf5e041c37644d5b525d /core/math/vector3.h | |
| parent | 81edda18f39efc4f783bc6fa2b381c01cfc0ef2d (diff) | |
| download | godot-adcc211feb7827127b2548c791f2de0b6efda3d3.tar.gz godot-adcc211feb7827127b2548c791f2de0b6efda3d3.tar.zst godot-adcc211feb7827127b2548c791f2de0b6efda3d3.zip | |
Diffstat (limited to 'core/math/vector3.h')
| -rw-r--r-- | core/math/vector3.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h index a289f9bf4..938b1b16c 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -134,6 +134,7 @@ struct Vector3 { _FORCE_INLINE_ bool operator<(const Vector3& p_v) const; _FORCE_INLINE_ bool operator<=(const Vector3& p_v) const; + bool nan_equals(const Vector3& p_v) const; operator String() const; _FORCE_INLINE_ Vector3() { x=y=z=0; } |
