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| author | Rémi Verschelde | 2016-07-08 00:32:28 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-07-08 16:47:55 +0200 |
| commit | f40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1 (patch) | |
| tree | ef86e39ca4ee986c5ca2888dc96cdfa145a6c2ce /core/math/triangle_mesh.cpp | |
| parent | d8c31e0e7480906ccf230892b090e3c3cbe1b271 (diff) | |
| download | godot-f40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1.tar.gz godot-f40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1.tar.zst godot-f40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1.zip | |
Diffstat (limited to 'core/math/triangle_mesh.cpp')
| -rw-r--r-- | core/math/triangle_mesh.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index adb986109..7aea32a8a 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -195,9 +195,6 @@ Vector3 TriangleMesh::get_area_normal(const AABB& p_aabb) const { int n_count=0; Vector3 n; - //for(int i=0;i<max_depth;i++) - // stack[i]=0; - int level=0; DVector<Triangle>::Read trianglesr = triangles.read(); @@ -205,7 +202,6 @@ Vector3 TriangleMesh::get_area_normal(const AABB& p_aabb) const { DVector<BVH>::Read bvhr=bvh.read(); const Triangle *triangleptr=trianglesr.ptr(); - const Vector3 *vertexptr=verticesr.ptr(); int pos=bvh.size()-1; const BVH *bvhptr = bvhr.ptr(); @@ -301,14 +297,7 @@ bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end real_t d=1e10; bool inters=false; - //for(int i=0;i<max_depth;i++) - // stack[i]=0; - int level=0; - //AABB ray_aabb; - //ray_aabb.pos=p_begin; - //ray_aabb.expand_to(p_end); - DVector<Triangle>::Read trianglesr = triangles.read(); DVector<Vector3>::Read verticesr=vertices.read(); @@ -431,9 +420,6 @@ bool TriangleMesh::intersect_ray(const Vector3& p_begin,const Vector3& p_dir,Vec real_t d=1e20; bool inters=false; - //for(int i=0;i<max_depth;i++) - // stack[i]=0; - int level=0; DVector<Triangle>::Read trianglesr = triangles.read(); |
