diff options
| author | Hein-Pieter van Braam | 2017-09-02 22:32:31 +0200 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-09-08 15:03:53 +0200 |
| commit | b2a38854fdde296fd2d7da139a29b23a18ab494d (patch) | |
| tree | 951326f4d966e01d4f8d4402dc7beb2252560b7a /core/math/triangle_mesh.cpp | |
| parent | d1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff) | |
| download | godot-b2a38854fdde296fd2d7da139a29b23a18ab494d.tar.gz godot-b2a38854fdde296fd2d7da139a29b23a18ab494d.tar.zst godot-b2a38854fdde296fd2d7da139a29b23a18ab494d.zip | |
Diffstat (limited to 'core/math/triangle_mesh.cpp')
| -rw-r--r-- | core/math/triangle_mesh.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 614104f69..3b246cb18 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -158,7 +158,7 @@ void TriangleMesh::create(const PoolVector<Vector3> &p_faces) { max_depth = 0; int max_alloc = fc; - int max = _create_bvh(bw.ptr(), bwp.ptr(), 0, fc, 1, max_depth, max_alloc); + _create_bvh(bw.ptr(), bwp.ptr(), 0, fc, 1, max_depth, max_alloc); bw = PoolVector<BVH>::Write(); //clearup bvh.resize(max_alloc); //resize back |
