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| author | alexholly | 2017-06-06 20:33:51 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2017-06-09 15:54:02 +0200 |
| commit | 935f730170d75955f708b5014da3e11c95fcdac4 (patch) | |
| tree | 693c281eb4ed706ba4be9867e7f1276450e63e99 /core/math/camera_matrix.cpp | |
| parent | 63fd693c1ebd2d3d2c23f3969ca8f6f3e18ff3e4 (diff) | |
| download | godot-935f730170d75955f708b5014da3e11c95fcdac4.tar.gz godot-935f730170d75955f708b5014da3e11c95fcdac4.tar.zst godot-935f730170d75955f708b5014da3e11c95fcdac4.zip | |
Diffstat (limited to 'core/math/camera_matrix.cpp')
| -rw-r--r-- | core/math/camera_matrix.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index c26b12b0f..33ad52231 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -559,8 +559,8 @@ void CameraMatrix::make_scale(const Vector3 &p_scale) { void CameraMatrix::scale_translate_to_fit(const Rect3 &p_aabb) { - Vector3 min = p_aabb.pos; - Vector3 max = p_aabb.pos + p_aabb.size; + Vector3 min = p_aabb.position; + Vector3 max = p_aabb.position + p_aabb.size; matrix[0][0] = 2 / (max.x - min.x); matrix[1][0] = 0; |
