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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/io/stream_peer_tcp.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'core/io/stream_peer_tcp.h')
| -rw-r--r-- | core/io/stream_peer_tcp.h | 29 |
1 files changed, 13 insertions, 16 deletions
diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index 440137874..1733619a1 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -31,16 +31,15 @@ #include "stream_peer.h" -#include "ip_address.h" #include "io/ip.h" +#include "ip_address.h" class StreamPeerTCP : public StreamPeer { - GDCLASS( StreamPeerTCP, StreamPeer ); + GDCLASS(StreamPeerTCP, StreamPeer); OBJ_CATEGORY("Networking"); public: - enum Status { STATUS_NONE, @@ -50,31 +49,29 @@ public: }; protected: - - virtual Error _connect(const String& p_address, int p_port); - static StreamPeerTCP* (*_create)(); + virtual Error _connect(const String &p_address, int p_port); + static StreamPeerTCP *(*_create)(); static void _bind_methods(); public: - - virtual Error connect_to_host(const IP_Address& p_host, uint16_t p_port)=0; + virtual Error connect_to_host(const IP_Address &p_host, uint16_t p_port) = 0; //read/write from streampeer - virtual bool is_connected_to_host() const=0; - virtual Status get_status() const=0; - virtual void disconnect_from_host()=0; - virtual IP_Address get_connected_host() const=0; - virtual uint16_t get_connected_port() const=0; - virtual void set_nodelay(bool p_enabled)=0; + virtual bool is_connected_to_host() const = 0; + virtual Status get_status() const = 0; + virtual void disconnect_from_host() = 0; + virtual IP_Address get_connected_host() const = 0; + virtual uint16_t get_connected_port() const = 0; + virtual void set_nodelay(bool p_enabled) = 0; static Ref<StreamPeerTCP> create_ref(); - static StreamPeerTCP* create(); + static StreamPeerTCP *create(); StreamPeerTCP(); ~StreamPeerTCP(); }; -VARIANT_ENUM_CAST( StreamPeerTCP::Status ); +VARIANT_ENUM_CAST(StreamPeerTCP::Status); #endif |
