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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/io/networked_multiplayer_peer.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'core/io/networked_multiplayer_peer.h')
-rw-r--r--core/io/networked_multiplayer_peer.h32
1 files changed, 15 insertions, 17 deletions
diff --git a/core/io/networked_multiplayer_peer.h b/core/io/networked_multiplayer_peer.h
index 5d859a2f2..1324a61c7 100644
--- a/core/io/networked_multiplayer_peer.h
+++ b/core/io/networked_multiplayer_peer.h
@@ -33,15 +33,15 @@
class NetworkedMultiplayerPeer : public PacketPeer {
- GDCLASS(NetworkedMultiplayerPeer,PacketPeer);
+ GDCLASS(NetworkedMultiplayerPeer, PacketPeer);
protected:
static void _bind_methods();
-public:
+public:
enum {
- TARGET_PEER_BROADCAST=0,
- TARGET_PEER_SERVER=1
+ TARGET_PEER_BROADCAST = 0,
+ TARGET_PEER_SERVER = 1
};
enum TransferMode {
TRANSFER_MODE_UNRELIABLE,
@@ -55,28 +55,26 @@ public:
CONNECTION_CONNECTED,
};
+ virtual void set_transfer_mode(TransferMode p_mode) = 0;
+ virtual void set_target_peer(int p_peer_id) = 0;
- virtual void set_transfer_mode(TransferMode p_mode)=0;
- virtual void set_target_peer(int p_peer_id)=0;
-
- virtual int get_packet_peer() const=0;
-
- virtual bool is_server() const=0;
+ virtual int get_packet_peer() const = 0;
- virtual void poll()=0;
+ virtual bool is_server() const = 0;
- virtual int get_unique_id() const=0;
+ virtual void poll() = 0;
- virtual void set_refuse_new_connections(bool p_enable)=0;
- virtual bool is_refusing_new_connections() const=0;
+ virtual int get_unique_id() const = 0;
+ virtual void set_refuse_new_connections(bool p_enable) = 0;
+ virtual bool is_refusing_new_connections() const = 0;
- virtual ConnectionStatus get_connection_status() const=0;
+ virtual ConnectionStatus get_connection_status() const = 0;
NetworkedMultiplayerPeer();
};
-VARIANT_ENUM_CAST( NetworkedMultiplayerPeer::TransferMode )
-VARIANT_ENUM_CAST( NetworkedMultiplayerPeer::ConnectionStatus )
+VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::TransferMode)
+VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::ConnectionStatus)
#endif // NetworkedMultiplayerPeer_H