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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/io/file_access_compressed.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'core/io/file_access_compressed.h')
| -rw-r--r-- | core/io/file_access_compressed.h | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index 70034120f..ea45c110d 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -37,7 +37,7 @@ class FileAccessCompressed : public FileAccess { Compression::Mode cmode; bool writing; int write_pos; - uint8_t*write_ptr; + uint8_t *write_ptr; int write_buffer_size; int write_max; int block_size; @@ -58,24 +58,21 @@ class FileAccessCompressed : public FileAccess { Vector<ReadBlock> read_blocks; int read_total; - - - String magic; mutable Vector<uint8_t> buffer; FileAccess *f; -public: - void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096); +public: + void configure(const String &p_magic, Compression::Mode p_mode = Compression::MODE_FASTLZ, int p_block_size = 4096); Error open_after_magic(FileAccess *p_base); - virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file + virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file virtual void close(); ///< close a file virtual bool is_open() const; ///< true when file is open virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position=0); ///< seek from the end of file + virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual size_t get_pos() const; ///< get position in the file virtual size_t get_len() const; ///< get size of the file @@ -88,14 +85,12 @@ public: virtual void store_8(uint8_t p_dest); ///< store a byte - virtual bool file_exists(const String& p_name); ///< return true if a file exists - - virtual uint64_t _get_modified_time(const String& p_file); + virtual bool file_exists(const String &p_name); ///< return true if a file exists + virtual uint64_t _get_modified_time(const String &p_file); FileAccessCompressed(); virtual ~FileAccessCompressed(); - }; #endif // FILE_ACCESS_COMPRESSED_H |
