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| author | Andreas Haas | 2016-09-15 19:30:35 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-09 17:16:19 +0200 |
| commit | e788ffff65ca65b6fd8dd84b3822d74e330d68c7 (patch) | |
| tree | 7e02d21c933955802cc263f92a62e6106809389f /core/input_map.h | |
| parent | 6a0d47f34cdbbcfcf19eaa79de410814c841ce21 (diff) | |
| download | godot-e788ffff65ca65b6fd8dd84b3822d74e330d68c7.tar.gz godot-e788ffff65ca65b6fd8dd84b3822d74e330d68c7.tar.zst godot-e788ffff65ca65b6fd8dd84b3822d74e330d68c7.zip | |
Diffstat (limited to 'core/input_map.h')
| -rw-r--r-- | core/input_map.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/core/input_map.h b/core/input_map.h index dc5a91196..c46510ec0 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -70,7 +70,6 @@ public: const List<InputEvent> *get_action_list(const StringName& p_action); bool event_is_action(const InputEvent& p_event, const StringName& p_action) const; - bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const; void load_from_globals(); |
