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| author | luz.paz | 2018-02-21 11:30:55 -0500 |
|---|---|---|
| committer | Rémi Verschelde | 2018-02-21 19:46:06 +0100 |
| commit | 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5 (patch) | |
| tree | 74a9d00318eb6666ae65ae222d22f7d0352cc2ca /core/error_macros.h | |
| parent | 6afaf83de39d29746f8852daadadc0d46483c7ef (diff) | |
| download | godot-612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5.tar.gz godot-612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5.tar.zst godot-612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5.zip | |
Diffstat (limited to 'core/error_macros.h')
| -rw-r--r-- | core/error_macros.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/error_macros.h b/core/error_macros.h index 1f9164a99..b8d0c7e0c 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -33,7 +33,7 @@ #include "typedefs.h" /** - * Error macros. Unlike exceptions and asserts, these macros try to mantain consistency and stability + * Error macros. Unlike exceptions and asserts, these macros try to maintain consistency and stability * inside the code. It is recommended to always return processable data, so in case of an error, the * engine can stay working well. * In most cases, bugs and/or invalid data are not fatal and should never allow a perfectly running application |
