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| author | Juan Linietsky | 2017-06-25 17:30:28 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-06-25 17:31:22 -0300 |
| commit | 760cdbe1a31837bcb142de6912718fd80f57346b (patch) | |
| tree | 2b11c560a4e20999d54a391cc4c803504cd46907 /core/core_string_names.h | |
| parent | 826784d965a5200670f13709d69e3135bf1f4d9e (diff) | |
| download | godot-760cdbe1a31837bcb142de6912718fd80f57346b.tar.gz godot-760cdbe1a31837bcb142de6912718fd80f57346b.tar.zst godot-760cdbe1a31837bcb142de6912718fd80f57346b.zip | |
Diffstat (limited to 'core/core_string_names.h')
| -rw-r--r-- | core/core_string_names.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/core/core_string_names.h b/core/core_string_names.h index 667277243..4b4f87a8f 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -61,6 +61,9 @@ public: StringName _iter_next; StringName _iter_get; StringName get_rid; +#ifdef TOOLS_ENABLED + StringName _sections_unfolded; +#endif }; #endif // SCENE_STRING_NAMES_H |
