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| author | lonesurvivor | 2017-01-03 19:00:31 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-12 19:15:30 +0100 |
| commit | d2240404e39e50b19281dd31c0ef8b0120da11ee (patch) | |
| tree | 3821574ac2de0709b4431a7546dff658a94d6300 /bin/tests/test_python.cpp | |
| parent | 01b8beb023eb7a4c9f1027afc7ea47d13ff2fcbd (diff) | |
| download | godot-d2240404e39e50b19281dd31c0ef8b0120da11ee.tar.gz godot-d2240404e39e50b19281dd31c0ef8b0120da11ee.tar.zst godot-d2240404e39e50b19281dd31c0ef8b0120da11ee.zip | |
Fix for the huge audio latency of the SamplePlayer (>200 ms)
- fixes PulseAudio, ALSA and RtAudio driver
- cleans up the driver files for better readability (mostly whitespace-related stuff)
- makes ALSA and Pulseaudio actually use the global setting "audio/mix_rate" for the sample rate instead of a
fixed value (RtAudio did this already)
(cherry picked from commit da6b6c2dd790a1a6f1702efe1b075b09ec76fb48)
Diffstat (limited to 'bin/tests/test_python.cpp')
0 files changed, 0 insertions, 0 deletions
