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| author | Juan Linietsky | 2017-01-02 19:12:25 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-02 19:12:25 -0300 |
| commit | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (patch) | |
| tree | 5f9c387037d0142d40f7275575436483dc0a7237 /bin/tests/test_physics_2d.cpp | |
| parent | ab4126f51061277e87b41c48b40e7b54942d4eca (diff) | |
| parent | 45c5c89de961357a7042d9e1f063e288d7a510cf (diff) | |
| download | godot-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.tar.gz godot-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.tar.zst godot-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.zip | |
Diffstat (limited to 'bin/tests/test_physics_2d.cpp')
| -rw-r--r-- | bin/tests/test_physics_2d.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/bin/tests/test_physics_2d.cpp b/bin/tests/test_physics_2d.cpp index 845e20b6c..f369c361d 100644 --- a/bin/tests/test_physics_2d.cpp +++ b/bin/tests/test_physics_2d.cpp @@ -85,7 +85,7 @@ class TestPhysics2DMainLoop : public MainLoop { } } - Image image(32,2,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + Image image(32,2,0,Image::FORMAT_LA8,pixels); body_shape_data[Physics2DServer::SHAPE_SEGMENT].image=vs->texture_create_from_image(image); @@ -113,7 +113,7 @@ class TestPhysics2DMainLoop : public MainLoop { } } - Image image(32,32,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + Image image(32,32,0,Image::FORMAT_LA8,pixels); body_shape_data[Physics2DServer::SHAPE_CIRCLE].image=vs->texture_create_from_image(image); @@ -141,7 +141,7 @@ class TestPhysics2DMainLoop : public MainLoop { } } - Image image(32,32,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + Image image(32,32,0,Image::FORMAT_LA8,pixels); body_shape_data[Physics2DServer::SHAPE_RECTANGLE].image=vs->texture_create_from_image(image); @@ -173,7 +173,7 @@ class TestPhysics2DMainLoop : public MainLoop { } } - Image image(32,64,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + Image image(32,64,0,Image::FORMAT_LA8,pixels); body_shape_data[Physics2DServer::SHAPE_CAPSULE].image=vs->texture_create_from_image(image); @@ -381,7 +381,7 @@ public: RID vp = vs->viewport_create(); canvas = vs->canvas_create(); vs->viewport_attach_canvas(vp,canvas); - vs->viewport_attach_to_screen(vp); + vs->viewport_attach_to_screen(vp,Rect2(Vector2(),OS::get_singleton()->get_window_size())); Matrix32 smaller; //smaller.scale(Vector2(0.6,0.6)); //smaller.elements[2]=Vector2(100,0); |
