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authorRémi Verschelde2018-01-01 14:40:08 +0100
committerRémi Verschelde2018-01-01 14:40:47 +0100
commitb50a9114b105dafafdda8248a38653bca314a6f3 (patch)
tree832d1abfc11ad4e6efe6d30ae6ea3eb70bd3949d /COPYRIGHT.txt
parent7d0212f4ebc9d685d7f8832ce7c22d282e5b27ba (diff)
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-rw-r--r--COPYRIGHT.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index 21cbdd986..cea485a67 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -42,8 +42,8 @@ Source: https://github.com/godotengine/godot
Files: *
Comment: Godot Engine
-Copyright: 2007-2017, Juan Linietsky, Ariel Manzur.
- 2014-2017, Godot Engine contributors.
+Copyright: 2007-2018, Juan Linietsky, Ariel Manzur.
+ 2014-2018, Godot Engine contributors.
License: Expat
Files: ./icon.png
@@ -91,8 +91,8 @@ Files: ./platform/android/power_android.cpp
./platform/x11/power_x11.cpp
Comment: Simple DirectMedia Layer
Copyright: 1997-2017, Sam Lantinga
- 2007-2017, Juan Linietsky, Ariel Manzur.
- 2014-2017, Godot Engine contributors.
+ 2007-2018, Juan Linietsky, Ariel Manzur.
+ 2014-2018, Godot Engine contributors.
License: Expat and Zlib
Files: ./servers/physics/gjk_epa.cpp
@@ -107,16 +107,16 @@ Files: ./servers/physics/gjk_epa.cpp
./servers/physics/joints/slider_joint_sw.h
Comment: Bullet Continuous Collision Detection and Physics Library
Copyright: 2003-2008, Erwin Coumans
- 2007-2017, Juan Linietsky, Ariel Manzur.
- 2014-2017, Godot Engine contributors.
+ 2007-2018, Juan Linietsky, Ariel Manzur.
+ 2014-2018, Godot Engine contributors.
License: Expat and Zlib
Files: ./servers/physics/joints/cone_twist_joint_sw.cpp
./servers/physics/joints/cone_twist_joint_sw.h
Comment: Bullet Continuous Collision Detection and Physics Library
Copyright: 2007, Starbreeze Studios
- 2007-2017, Juan Linietsky, Ariel Manzur.
- 2014-2017, Godot Engine contributors.
+ 2007-2018, Juan Linietsky, Ariel Manzur.
+ 2014-2018, Godot Engine contributors.
License: Expat and Zlib
Files: ./thirdparty/b2d_convexdecomp/