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| author | Martin Lindhe | 2017-11-28 16:18:22 +0100 |
|---|---|---|
| committer | Martin Lindhe | 2017-11-28 16:18:22 +0100 |
| commit | efe25585199d532ce3aa78e53bf31cded231cb57 (patch) | |
| tree | 3eb4152d513d2d0be9398b18c9a859828420aa3d /CONTRIBUTING.md | |
| parent | 04145aade49ae09788f617ffb8df509455bbc87e (diff) | |
| download | godot-efe25585199d532ce3aa78e53bf31cded231cb57.tar.gz godot-efe25585199d532ce3aa78e53bf31cded231cb57.tar.zst godot-efe25585199d532ce3aa78e53bf31cded231cb57.zip | |
Diffstat (limited to 'CONTRIBUTING.md')
| -rw-r--r-- | CONTRIBUTING.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 6cb52cf5f..68ec20a52 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -83,7 +83,7 @@ history when coming from PRs. Also try to make commits that bring the engine from one stable state to another stable state, i.e. if your first commit has a bug that you fixed in the second commit, try to merge them together before making your pull request (see ``git -rebase -i`` and relevant help about rebasing or ammending commits on the +rebase -i`` and relevant help about rebasing or amending commits on the Internet). This git style guide has some good practices to have in mind: |
