aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormarcelofg552016-08-02 22:30:19 -0300
committerRémi Verschelde2016-08-03 17:52:10 +0200
commitfd6f62fd9a02aaf537fe507a1657391091deff4d (patch)
treebbafc9a29c745493d215f2c140db553e17f69de6
parentcea949180688add09eb9e69f5e405f361dc96d40 (diff)
downloadgodot-fd6f62fd9a02aaf537fe507a1657391091deff4d.tar.gz
godot-fd6f62fd9a02aaf537fe507a1657391091deff4d.tar.zst
godot-fd6f62fd9a02aaf537fe507a1657391091deff4d.zip
Fix set_window_size not setting the correct size on OSX
(cherry picked from commit 38de4d24efb51e70302fd08c819241db5ec545ad)
-rw-r--r--platform/osx/os_osx.mm10
1 files changed, 10 insertions, 0 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index dc87f767f..ffae536ef 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1494,9 +1494,19 @@ Size2 OS_OSX::get_window_size() const {
};
+const int menuHeight = [[NSStatusBar systemStatusBar] thickness];
+
void OS_OSX::set_window_size(const Size2 p_size) {
Size2 size=p_size;
+
+ // NSRect used by setFrame includes the title bar, so add it to our size.y
+ CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
+ if (menuBarHeight != 0.f) {
+ size.y+= menuBarHeight;
+ } else {
+ size.y+= menuHeight;
+ }
NSRect frame = [window_object frame];
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
};