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| author | MattUV | 2016-05-12 17:03:15 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-05-12 19:35:41 +0200 |
| commit | f120514402e0e92d0106bdb2369a59e65ebcb694 (patch) | |
| tree | 4e357496808e508d1dc30ab30087d3052dc88fc5 | |
| parent | 77573a76d1320f51473ec7fa81be4fbad43e75f4 (diff) | |
| download | godot-f120514402e0e92d0106bdb2369a59e65ebcb694.tar.gz godot-f120514402e0e92d0106bdb2369a59e65ebcb694.tar.zst godot-f120514402e0e92d0106bdb2369a59e65ebcb694.zip | |
classref: Fixed return types in Area and Area2D (#4635)
(cherry picked from commit 91c85ff1f5e83fd7e360ad07abad98684acf6ecf)
| -rw-r--r-- | doc/base/classes.xml | 4 | ||||
| -rw-r--r-- | scene/2d/area_2d.cpp | 4 | ||||
| -rw-r--r-- | scene/3d/area.cpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 9911e714d..181f6612f 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -3951,7 +3951,7 @@ </description> </method> <method name="overlaps_body" qualifiers="const"> - <return type="PhysicsBody2D"> + <return type="bool"> </return> <argument index="0" name="body" type="Object"> </argument> @@ -3960,7 +3960,7 @@ </description> </method> <method name="overlaps_area" qualifiers="const"> - <return type="Area2D"> + <return type="bool"> </return> <argument index="0" name="area" type="Object"> </argument> diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 50a115174..8b7aff3b7 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -638,8 +638,8 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies); ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas); - ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody2D","body"),&Area2D::overlaps_body); - ObjectTypeDB::bind_method(_MD("overlaps_area:Area2D","area"),&Area2D::overlaps_area); + ObjectTypeDB::bind_method(_MD("overlaps_body","body"),&Area2D::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area","area"),&Area2D::overlaps_area); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout); ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout); diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 7d4235e05..c36ce2949 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -562,8 +562,8 @@ void Area::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area::get_overlapping_bodies); ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area::get_overlapping_areas); - ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody","body"),&Area::overlaps_body); - ObjectTypeDB::bind_method(_MD("overlaps_area:Area","area"),&Area::overlaps_area); + ObjectTypeDB::bind_method(_MD("overlaps_body","body"),&Area::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area","area"),&Area::overlaps_area); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area::_body_inout); ObjectTypeDB::bind_method(_MD("_area_inout"),&Area::_area_inout); |
