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authorRémi Verschelde2017-02-27 23:30:53 +0100
committerGitHub2017-02-27 23:30:53 +0100
commitee9f31a5cc8c344ebf8b4cd48154f47a1f498779 (patch)
tree67c48c03413d6a68c4d71046ef44d37c397741be
parente9e5affda18e126bdc36aa57b70aed07b881b9d2 (diff)
parenta7ec7dcd1228137535601eefadd56a05c966ff5a (diff)
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Merge pull request #7716 from GodotExplorer/pr-resizable-texturebutton
[2.1] Enhance TextureButton and TextureFrame with resize
-rw-r--r--scene/gui/texture_button.cpp153
-rw-r--r--scene/gui/texture_button.h35
-rw-r--r--scene/gui/texture_frame.cpp18
-rw-r--r--scene/gui/texture_frame.h2
4 files changed, 163 insertions, 45 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 2c788ee34..18d3f9072 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -28,40 +28,36 @@
/*************************************************************************/
#include "texture_button.h"
-
Size2 TextureButton::get_minimum_size() const {
- Size2 rscale;
- if (normal.is_null()) {
- if (pressed.is_null()) {
- if (hover.is_null())
- if (click_mask.is_null())
- rscale= Size2();
+ Size2 size = Control::get_minimum_size();
+ if(resize_mode == RESIZE_SCALE) {
+ if (normal.is_null()) {
+ if (pressed.is_null()) {
+ if (hover.is_null())
+ if (click_mask.is_null())
+ size=Size2();
+ else
+ size=click_mask->get_size();
else
- rscale= click_mask->get_size();
- else
- rscale= hover->get_size();
+ size=hover->get_size();
+ } else
+ size=pressed->get_size();
} else
- rscale=pressed->get_size();
-
- } else
- rscale= normal->get_size();
-
- return rscale*scale.abs();
+ size=normal->get_size();
+ size=size*scale.abs();
+ }
+ return size;
}
-
bool TextureButton::has_point(const Point2& p_point) const {
-
- if (scale[0] == 0 || scale[1] == 0) {
+ if ( resize_mode == RESIZE_SCALE && (scale[0] == 0 || scale[1] == 0)) {
return false;
}
-
- Point2 ppos = p_point/scale.abs();
-
+ Point2 ppos = (resize_mode == RESIZE_SCALE) ? (p_point/scale.abs()) : p_point;
if (click_mask.is_valid()) {
- Point2i p =ppos;
+ Point2i p = ppos;
if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
return false;
@@ -71,6 +67,7 @@ bool TextureButton::has_point(const Point2& p_point) const {
return Control::has_point(p_point);
}
+
void TextureButton::_notification(int p_what) {
switch( p_what ) {
@@ -119,17 +116,70 @@ void TextureButton::_notification(int p_what) {
}
if (texdraw.is_valid()) {
- Rect2 drect(Point2(),texdraw->get_size()*scale);
- draw_texture_rect(texdraw,drect,false,modulate);
+ Point2 ofs;
+ Size2 size = texdraw->get_size();
+ Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
+ bool tile = false;
+ if(resize_mode == RESIZE_STRETCH) {
+ switch (stretch_mode) {
+ case STRETCH_KEEP:
+ size = texdraw->get_size();
+ break;
+ case STRETCH_SCALE_ON_EXPAND:
+ case STRETCH_SCALE:
+ size = get_size();
+ break;
+ case STRETCH_TILE:
+ size = get_size();
+ tile = true;
+ break;
+ case STRETCH_KEEP_CENTERED:
+ ofs = (get_size() - texdraw->get_size())/2;
+ size = texdraw->get_size();
+ break;
+ case STRETCH_KEEP_ASPECT_CENTERED:
+ case STRETCH_KEEP_ASPECT: {
+ Size2 _size=get_size();
+ float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
+ float tex_height = _size.height;
+ if (tex_width > _size.width) {
+ tex_width = _size.width;
+ tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
+ }
+
+ if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) {
+ ofs.x = (_size.width - tex_width)/2;
+ ofs.y = (_size.height - tex_height)/2;
+ }
+ size.width = tex_width;
+ size.height = tex_height;
+ } break;
+ case STRETCH_KEEP_ASPECT_COVERED:{
+ size = get_size();
+ Size2 tex_size = texdraw->get_size();
+ Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
+ float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaledTexSize = tex_size * scale;
+ Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ tex_regin = Rect2(ofs, size/scale);
+ } break;
+ }
+ }
+ else {
+ size = texdraw->get_size()*scale;
+ }
+ if (tile)
+ draw_texture_rect(texdraw,Rect2(ofs,size),tile,modulate);
+ else
+ draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin, modulate);
}
if (has_focus() && focused.is_valid()) {
- Rect2 drect(Point2(),focused->get_size()*scale);
+ Rect2 drect(Point2(), get_size());
draw_texture_rect(focused,drect,false,modulate);
};
-
} break;
}
}
@@ -144,6 +194,8 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
ObjectTypeDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
+ ObjectTypeDB::bind_method(_MD("set_resize_mode","p_mode"), &TextureButton::set_resize_mode);
+ ObjectTypeDB::bind_method(_MD("set_stretch_mode","p_mode"), & TextureButton::set_stretch_mode );
ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@@ -153,6 +205,8 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
ObjectTypeDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
+ ObjectTypeDB::bind_method(_MD("get_resize_mode"), & TextureButton::get_resize_mode);
+ ObjectTypeDB::bind_method(_MD("get_stretch_mode"), &TextureButton::get_stretch_mode);
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
@@ -160,9 +214,19 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "params/resize_mode",PROPERTY_HINT_ENUM,"Scale (Compat),Stretch"), _SCS("set_resize_mode"), _SCS("get_resize_mode"));
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "params/stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode"));
ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
+ BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
+ BIND_CONSTANT(STRETCH_SCALE);
+ BIND_CONSTANT(STRETCH_TILE);
+ BIND_CONSTANT(STRETCH_KEEP);
+ BIND_CONSTANT(STRETCH_KEEP_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
@@ -229,29 +293,48 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
focused = p_focused;
};
-void TextureButton::set_texture_scale(Size2 p_scale) {
+void TextureButton::set_modulate(const Color& p_modulate) {
+ modulate=p_modulate;
+ update();
+}
- scale=p_scale;
+Color TextureButton::get_modulate() const {
+ return modulate;
+}
+
+TextureButton::ResizeMode TextureButton::get_resize_mode() const {
+ return resize_mode;
+}
+
+void TextureButton::set_resize_mode(TextureButton::ResizeMode p_mode) {
+ resize_mode = p_mode;
minimum_size_changed();
update();
}
-Size2 TextureButton::get_texture_scale() const{
+void TextureButton::set_texture_scale(Size2 p_scale) {
+ scale = p_scale;
+ minimum_size_changed();
+ update();
+}
+Size2 TextureButton::get_texture_scale() const {
return scale;
}
-void TextureButton::set_modulate(const Color& p_modulate) {
- modulate=p_modulate;
+void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) {
+ stretch_mode = p_mode;
update();
}
-Color TextureButton::get_modulate() const {
- return modulate;
+TextureButton::StretchMode TextureButton::get_stretch_mode() const {
+ return stretch_mode;
}
TextureButton::TextureButton() {
- scale=Size2(1.0, 1.0);
modulate=Color(1,1,1);
+ resize_mode=RESIZE_SCALE;
+ scale=Size2(1.0, 1.0);
+ stretch_mode=STRETCH_SCALE_ON_EXPAND;
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 047dbfadf..84651880a 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -31,19 +31,38 @@
#include "scene/gui/base_button.h"
#include "scene/resources/bit_mask.h"
+
class TextureButton : public BaseButton {
OBJ_TYPE( TextureButton, BaseButton );
+public:
+ enum ResizeMode {
+ RESIZE_SCALE, // for backwards compatibility
+ RESIZE_STRETCH,
+ };
+
+ enum StretchMode {
+ STRETCH_SCALE_ON_EXPAND, //default, for backwards compatibility
+ STRETCH_SCALE,
+ STRETCH_TILE,
+ STRETCH_KEEP,
+ STRETCH_KEEP_CENTERED,
+ STRETCH_KEEP_ASPECT,
+ STRETCH_KEEP_ASPECT_CENTERED,
+ STRETCH_KEEP_ASPECT_COVERED,
+ };
+private:
Ref<Texture> normal;
Ref<Texture> pressed;
Ref<Texture> hover;
Ref<Texture> disabled;
Ref<Texture> focused;
Ref<BitMap> click_mask;
- Size2 scale;
Color modulate;
-
+ ResizeMode resize_mode;
+ Size2 scale;
+ StretchMode stretch_mode;
protected:
@@ -68,13 +87,21 @@ public:
Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
+ void set_modulate(const Color& p_modulate);
+ Color get_modulate() const;
+
+ ResizeMode get_resize_mode() const;
+ void set_resize_mode(ResizeMode p_mode);
+
void set_texture_scale(Size2 p_scale);
Size2 get_texture_scale() const;
- void set_modulate(const Color& p_modulate);
- Color get_modulate() const;
+ void set_stretch_mode(StretchMode stretch_mode);
+ StretchMode get_stretch_mode() const;
TextureButton();
};
+VARIANT_ENUM_CAST( TextureButton::ResizeMode );
+VARIANT_ENUM_CAST( TextureButton::StretchMode );
#endif // TEXTURE_BUTTON_H
diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp
index 571aafdbf..278fff996 100644
--- a/scene/gui/texture_frame.cpp
+++ b/scene/gui/texture_frame.cpp
@@ -77,9 +77,19 @@ void TextureFrame::_notification(int p_what) {
ofs_y+=(size.height - tex_height)/2;
}
- draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
+ draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height),false,modulate);
} break;
+ case STRETCH_KEEP_ASPECT_COVERED: {
+ Size2 size = get_size();
+ Size2 tex_size = texture->get_size();
+ Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
+ float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaledTexSize = tex_size * scale;
+ Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
+
+ draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale), modulate);
+ } break;
}
}
@@ -107,7 +117,7 @@ void TextureFrame::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
BIND_CONSTANT( STRETCH_SCALE );
@@ -116,7 +126,7 @@ void TextureFrame::_bind_methods() {
BIND_CONSTANT( STRETCH_KEEP_CENTERED );
BIND_CONSTANT( STRETCH_KEEP_ASPECT );
BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED );
-
+ BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED );
}
@@ -181,5 +191,3 @@ TextureFrame::TextureFrame() {
TextureFrame::~TextureFrame()
{
}
-
-
diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h
index bfd0ff0c2..b3385612c 100644
--- a/scene/gui/texture_frame.h
+++ b/scene/gui/texture_frame.h
@@ -45,7 +45,7 @@ public:
STRETCH_KEEP_CENTERED,
STRETCH_KEEP_ASPECT,
STRETCH_KEEP_ASPECT_CENTERED,
-
+ STRETCH_KEEP_ASPECT_COVERED,
};
private:
bool expand;