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| author | Hein-Pieter van Braam | 2018-02-26 20:36:43 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-02-26 20:36:43 +0100 |
| commit | e499b9b4b6676e31d2cb6f19d38e217a4fd905f3 (patch) | |
| tree | b128c0ac028bac7b0c7e93e11faedfad4ad8c172 | |
| parent | 8ea709a7a93dab01b0e33df168cba680ef016bf0 (diff) | |
| download | godot-e499b9b4b6676e31d2cb6f19d38e217a4fd905f3.tar.gz godot-e499b9b4b6676e31d2cb6f19d38e217a4fd905f3.tar.zst godot-e499b9b4b6676e31d2cb6f19d38e217a4fd905f3.zip | |
| -rw-r--r-- | misc/dist/linux/godot.6 | 2 | ||||
| -rwxr-xr-x | misc/dist/osx_tools.app/Contents/Info.plist | 4 | ||||
| -rw-r--r-- | version.py | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index d3f18d75d..0345a086b 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -1,4 +1,4 @@ -.TH GODOT "6" "February 2018" "godot 3.0.1" "Games" +.TH GODOT "6" "February 2018" "godot 3.0.2" "Games" .SH NAME godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor .SH SYNOPSIS diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist index b6e7f4a8e..d12e4f346 100755 --- a/misc/dist/osx_tools.app/Contents/Info.plist +++ b/misc/dist/osx_tools.app/Contents/Info.plist @@ -19,11 +19,11 @@ <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> - <string>3.0.1</string> + <string>3.0.2</string> <key>CFBundleSignature</key> <string>godot</string> <key>CFBundleVersion</key> - <string>3.0.1</string> + <string>3.0.2</string> <key>NSHumanReadableCopyright</key> <string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string> <key>LSMinimumSystemVersion</key> diff --git a/version.py b/version.py index f4162cec6..2238c0ed3 100644 --- a/version.py +++ b/version.py @@ -2,6 +2,6 @@ short_name = "godot" name = "Godot Engine" major = 3 minor = 0 -patch = 1 -status = "stable" +patch = 2 +status = "devel" module_config = "" |
