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| author | Rémi Verschelde | 2017-12-06 19:25:17 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-12-06 19:25:17 +0100 |
| commit | e0c00efb99a760eba3d70276f2f06c1ed0d97242 (patch) | |
| tree | 1abe84e0a20105e502b3c02301c78792d31e4e5c | |
| parent | e7b7e7b7b068f27395313b43e0e854ef1b3c7854 (diff) | |
| download | godot-e0c00efb99a760eba3d70276f2f06c1ed0d97242.tar.gz godot-e0c00efb99a760eba3d70276f2f06c1ed0d97242.tar.zst godot-e0c00efb99a760eba3d70276f2f06c1ed0d97242.zip | |
Travis: Disable OSX builds, they create too much backlog
Travis CI has not enough OSX build nodes allocated for open source projects,
so we often have to wait several hours (up to a full day) for builds to start.
| -rw-r--r-- | .travis.yml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/.travis.yml b/.travis.yml index acab89e51..2c4eda910 100644 --- a/.travis.yml +++ b/.travis.yml @@ -30,9 +30,9 @@ matrix: - env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc os: linux compiler: gcc - - env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools - os: osx - compiler: clang + #- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools + # os: osx + # compiler: clang #- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang # os: osx # compiler: clang |
