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| author | Rémi Verschelde | 2017-01-15 12:51:47 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-19 00:32:58 +0100 |
| commit | d4e0be7632b83439520db2f3c7486fe2ff584702 (patch) | |
| tree | b849b94a61a856078bd195538a0f872f92524fe9 | |
| parent | 2664549916e377bbe82185a2cc38025b906aed3b (diff) | |
| download | godot-d4e0be7632b83439520db2f3c7486fe2ff584702.tar.gz godot-d4e0be7632b83439520db2f3c7486fe2ff584702.tar.zst godot-d4e0be7632b83439520db2f3c7486fe2ff584702.zip | |
Add missing map.h include in color defs
(cherry picked from commit 5e13a762ecbdfe6a643977b74c790d479a0636e2)
| -rw-r--r-- | core/color_names.inc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/core/color_names.inc b/core/color_names.inc index 7b674bb28..b05684acc 100644 --- a/core/color_names.inc +++ b/core/color_names.inc @@ -1,4 +1,6 @@ // Names from https://en.wikipedia.org/wiki/List_of_colors (through https://raw.githubusercontent.com/SuperUserNameMan/color_to_name/616a7cddafefda91478b7bc26167de97fb5badb1/godot_version.gd), slightly edited and normalized +#include "map.h" + static Map<String, Color> _named_colors; static void _populate_named_colors() { if(!_named_colors.empty()) return; |
