diff options
| author | Rémi Verschelde | 2017-12-10 00:43:30 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-12-10 00:43:49 +0100 |
| commit | ce0f894b4844b74b4f423056b5dc13102d89cafb (patch) | |
| tree | 79727ffb10b38818d54ba57ddd75a21930e0057c | |
| parent | 028f959fb12562feaf7f2234f7cf0363ae8f4736 (diff) | |
| download | godot-ce0f894b4844b74b4f423056b5dc13102d89cafb.tar.gz godot-ce0f894b4844b74b4f423056b5dc13102d89cafb.tar.zst godot-ce0f894b4844b74b4f423056b5dc13102d89cafb.zip | |
| -rw-r--r-- | doc/classes/Animation.xml | 28 | ||||
| -rw-r--r-- | doc/classes/AnimationPlayer.xml | 38 | ||||
| -rw-r--r-- | doc/classes/AnimationTreePlayer.xml | 60 | ||||
| -rw-r--r-- | doc/classes/CanvasItem.xml | 28 | ||||
| -rw-r--r-- | doc/classes/EditorPlugin.xml | 22 | ||||
| -rw-r--r-- | doc/classes/EditorSceneImporter.xml | 95 | ||||
| -rw-r--r-- | doc/classes/KinematicBody.xml | 6 | ||||
| -rw-r--r-- | doc/classes/Mesh.xml | 4 | ||||
| -rw-r--r-- | doc/classes/MeshInstance.xml | 2 | ||||
| -rw-r--r-- | doc/classes/PhysicsServer.xml | 19 | ||||
| -rw-r--r-- | doc/classes/Rect2.xml | 6 | ||||
| -rw-r--r-- | doc/classes/RigidBody.xml | 15 | ||||
| -rw-r--r-- | doc/classes/SurfaceTool.xml | 2 | ||||
| -rw-r--r-- | doc/classes/TextEdit.xml | 11 | ||||
| -rw-r--r-- | doc/classes/Texture.xml | 2 | ||||
| -rw-r--r-- | doc/classes/VisualServer.xml | 8 | ||||
| -rw-r--r-- | scene/animation/animation_player.cpp | 4 | ||||
| -rw-r--r-- | scene/resources/surface_tool.cpp | 2 |
18 files changed, 238 insertions, 114 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index c3933443a..93b01a466 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -30,6 +30,16 @@ Clear the animation (clear all tracks and reset all). </description> </method> + <method name="copy_track"> + <return type="void"> + </return> + <argument index="0" name="track" type="int"> + </argument> + <argument index="1" name="to_animation" type="Animation"> + </argument> + <description> + </description> + </method> <method name="find_track" qualifiers="const"> <return type="int"> </return> @@ -244,6 +254,14 @@ Insert a generic key in a given track. </description> </method> + <method name="track_is_enabled" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> <method name="track_is_imported" qualifiers="const"> <return type="bool"> </return> @@ -293,6 +311,16 @@ Remove a key by position (seconds) in a given track. </description> </method> + <method name="track_set_enabled"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> <method name="track_set_imported"> <return type="void"> </return> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 6ae0debc3..d61211bb6 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -74,20 +74,6 @@ Returns the name of [code]animation[/code] or empty string if not found. </description> </method> - <method name="get_anim_length" qualifiers="const"> - <return type="float"> - </return> - <description> - Get the length (in seconds) of the currently playing animation. - </description> - </method> - <method name="get_anim_position" qualifiers="const"> - <return type="float"> - </return> - <description> - Get the position (in seconds) of the currently playing animation. - </description> - </method> <method name="get_animation" qualifiers="const"> <return type="Animation"> </return> @@ -115,11 +101,18 @@ Get the blend time (in seconds) between two animations, referenced by their names. </description> </method> - <method name="get_current_animation" qualifiers="const"> - <return type="String"> + <method name="get_current_animation_length" qualifiers="const"> + <return type="float"> </return> <description> - Returns the name of the currently playing animation. + Get the length (in seconds) of the currently playing animation. + </description> + </method> + <method name="get_current_animation_position" qualifiers="const"> + <return type="float"> + </return> + <description> + Get the position (in seconds) of the currently playing animation. </description> </method> <method name="has_animation" qualifiers="const"> @@ -217,15 +210,6 @@ Specify a blend time (in seconds) between two animations, referenced by their names. </description> </method> - <method name="set_current_animation"> - <return type="void"> - </return> - <argument index="0" name="anim" type="String"> - </argument> - <description> - Set the current animation (even if no playback occurs). Using set_current_animation() and set_active() are similar to calling play(). - </description> - </method> <method name="stop"> <return type="void"> </return> @@ -253,6 +237,8 @@ <member name="current_animation" type="String" setter="set_current_animation" getter="get_current_animation"> The name of the current animation. Default value: [code]""[/code]. </member> + <member name="playback_default_blend_time" type="float" setter="set_default_blend_time" getter="get_default_blend_time"> + </member> <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode"> The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE]. </member> diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml index 37005c3bd..ecd1f8195 100644 --- a/doc/classes/AnimationTreePlayer.xml +++ b/doc/classes/AnimationTreePlayer.xml @@ -194,19 +194,6 @@ Disconnects nodes connected to [code]id[/code] at the specified input slot. </description> </method> - <method name="get_base_path" qualifiers="const"> - <return type="NodePath"> - </return> - <description> - </description> - </method> - <method name="get_master_player" qualifiers="const"> - <return type="NodePath"> - </return> - <description> - Returns the path to the [AnimationPlayer] from which this [code]AnimationTreePlayer[/code] binds animations to animation nodes. - </description> - </method> <method name="get_node_list"> <return type="PoolStringArray"> </return> @@ -214,13 +201,6 @@ Returns a PoolStringArray containing the name of all nodes. </description> </method> - <method name="is_active" qualifiers="const"> - <return type="bool"> - </return> - <description> - Returns whether this AnimationTreePlayer is active. - </description> - </method> <method name="mix_node_get_amount" qualifiers="const"> <return type="float"> </return> @@ -473,32 +453,6 @@ Resets this AnimationTreePlayer. </description> </method> - <method name="set_active"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> - <description> - Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active. - </description> - </method> - <method name="set_base_path"> - <return type="void"> - </return> - <argument index="0" name="path" type="NodePath"> - </argument> - <description> - Sets base path of this AnimationTreePlayer. - </description> - </method> - <method name="set_master_player"> - <return type="void"> - </return> - <argument index="0" name="nodepath" type="NodePath"> - </argument> - <description> - </description> - </method> <method name="timescale_node_get_scale" qualifiers="const"> <return type="float"> </return> @@ -627,17 +581,17 @@ </method> </methods> <members> - <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode"> - The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE]. - </member> - <member name="master_player" type="NodePath" setter="set_master_player" getter="get_master_player"> - The path to the [AnimationPlayer] from which this [code]AnimationTreePlayer[/code] binds animations to animation nodes. + <member name="active" type="bool" setter="set_active" getter="is_active"> + If [code]true[/code] the [code]AnimationTreePlayer[/code] is able to play animations. Default value: [code]false[/code]. </member> <member name="base_path" type="NodePath" setter="set_base_path" getter="get_base_path"> The node from which to relatively access other nodes. Default value: [code]".."[/code]. </member> - <member name="active" type="bool" setter="set_active" getter="is_active"> - If [code]true[/code] the [code]AnimationTreePlayer[/code] is able to play animations. Default value: [code]false[/code]. + <member name="master_player" type="NodePath" setter="set_master_player" getter="get_master_player"> + The path to the [AnimationPlayer] from which this [code]AnimationTreePlayer[/code] binds animations to animation nodes. + </member> + <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode"> + The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE]. </member> </members> <constants> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 4a567981e..cf0b482b0 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -88,6 +88,34 @@ Draw a line from a 2D point to another, with a given color and width. It can be optionally antialiased. </description> </method> + <method name="draw_multiline"> + <return type="void"> + </return> + <argument index="0" name="points" type="PoolVector2Array"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <argument index="2" name="width" type="float" default="1.0"> + </argument> + <argument index="3" name="antialiased" type="bool" default="false"> + </argument> + <description> + </description> + </method> + <method name="draw_multiline_colors"> + <return type="void"> + </return> + <argument index="0" name="points" type="PoolVector2Array"> + </argument> + <argument index="1" name="colors" type="PoolColorArray"> + </argument> + <argument index="2" name="width" type="float" default="1.0"> + </argument> + <argument index="3" name="antialiased" type="bool" default="false"> + </argument> + <description> + </description> + </method> <method name="draw_polygon"> <return type="void"> </return> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index edd1f721b..ada0ee56a 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -82,6 +82,14 @@ <description> </description> </method> + <method name="add_scene_import_plugin"> + <return type="void"> + </return> + <argument index="0" name="scene_importer" type="EditorSceneImporter"> + </argument> + <description> + </description> + </method> <method name="add_tool_submenu_item"> <return type="void"> </return> @@ -176,6 +184,12 @@ <description> </description> </method> + <method name="get_plugin_icon" qualifiers="virtual"> + <return type="Object"> + </return> + <description> + </description> + </method> <method name="get_plugin_name" qualifiers="virtual"> <return type="String"> </return> @@ -295,6 +309,14 @@ <description> </description> </method> + <method name="remove_scene_import_plugin"> + <return type="void"> + </return> + <argument index="0" name="scene_importer" type="EditorSceneImporter"> + </argument> + <description> + </description> + </method> <method name="save_external_data" qualifiers="virtual"> <return type="void"> </return> diff --git a/doc/classes/EditorSceneImporter.xml b/doc/classes/EditorSceneImporter.xml new file mode 100644 index 000000000..69fe4050f --- /dev/null +++ b/doc/classes/EditorSceneImporter.xml @@ -0,0 +1,95 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.0-beta"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="_get_extensions" qualifiers="virtual"> + <return type="Array"> + </return> + <description> + </description> + </method> + <method name="_get_import_flags" qualifiers="virtual"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="_import_animation" qualifiers="virtual"> + <return type="Animation"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="flags" type="int"> + </argument> + <argument index="2" name="bake_fps" type="int"> + </argument> + <description> + </description> + </method> + <method name="_import_scene" qualifiers="virtual"> + <return type="Node"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="flags" type="int"> + </argument> + <argument index="2" name="bake_fps" type="int"> + </argument> + <description> + </description> + </method> + <method name="import_animation_from_other_importer"> + <return type="Animation"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="flags" type="int"> + </argument> + <argument index="2" name="bake_fps" type="int"> + </argument> + <description> + </description> + </method> + <method name="import_scene_from_other_importer"> + <return type="Node"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="flags" type="int"> + </argument> + <argument index="2" name="bake_fps" type="int"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + <constant name="IMPORT_SCENE" value="1"> + </constant> + <constant name="IMPORT_ANIMATION" value="2"> + </constant> + <constant name="IMPORT_ANIMATION_DETECT_LOOP" value="4"> + </constant> + <constant name="IMPORT_ANIMATION_OPTIMIZE" value="8"> + </constant> + <constant name="IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS" value="16"> + </constant> + <constant name="IMPORT_ANIMATION_KEEP_VALUE_TRACKS" value="32"> + </constant> + <constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="256"> + </constant> + <constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="512"> + </constant> + <constant name="IMPORT_MATERIALS_IN_INSTANCES" value="1024"> + </constant> + <constant name="IMPORT_USE_COMPRESSION" value="2048"> + </constant> + </constants> +</class> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index c5204fd0b..43db8ed43 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -102,6 +102,12 @@ </method> </methods> <members> + <member name="axis_lock_x" type="bool" setter="set_axis_lock_x" getter="get_axis_lock_x"> + </member> + <member name="axis_lock_y" type="bool" setter="set_axis_lock_y" getter="get_axis_lock_y"> + </member> + <member name="axis_lock_z" type="bool" setter="set_axis_lock_z" getter="get_axis_lock_z"> + </member> <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> If the body is at least this close to another body, this body will consider them to be colliding. </member> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index c68188654..465b68171 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -49,6 +49,10 @@ </description> </method> </methods> + <members> + <member name="lightmap_size_hint" type="Vector2" setter="set_lightmap_size_hint" getter="get_lightmap_size_hint"> + </member> + </members> <constants> <constant name="PRIMITIVE_POINTS" value="0" enum="PrimitiveType"> Render array as points (one vertex equals one point). diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml index ac26c2946..9273e8743 100644 --- a/doc/classes/MeshInstance.xml +++ b/doc/classes/MeshInstance.xml @@ -22,7 +22,7 @@ <return type="void"> </return> <description> - This helper creates a [MeshInstance] child node with gizmos at every vertex calculated from the mesh geometry. It's mainly used for testing. + This helper creates a [MeshInstance] child node with gizmos at every vertex calculated from the mesh geometry. It's mainly used for testing. </description> </method> <method name="create_trimesh_collision"> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index eb7c73527..8f3d77d84 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -352,7 +352,7 @@ </description> </method> <method name="body_get_axis_lock" qualifiers="const"> - <return type="int" enum="PhysicsServer.BodyAxisLock"> + <return type="bool"> </return> <argument index="0" name="body" type="RID"> </argument> @@ -540,10 +540,11 @@ </return> <argument index="0" name="body" type="RID"> </argument> - <argument index="1" name="axis" type="int" enum="PhysicsServer.BodyAxisLock"> + <argument index="1" name="axis" type="int"> + </argument> + <argument index="2" name="lock" type="bool"> </argument> <description> - Locks velocity along one axis to 0 and only allows rotation along this axis, can also be set to disabled which disables this functionality. </description> </method> <method name="body_set_axis_velocity"> @@ -1519,17 +1520,5 @@ <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="7" enum="SpaceParameter"> Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision. </constant> - <constant name="BODY_AXIS_LOCK_DISABLED" value="0" enum="BodyAxisLock"> - The [Body] can rotate and move freely. - </constant> - <constant name="BODY_AXIS_LOCK_X" value="1" enum="BodyAxisLock"> - The [Body] cannot move across x axis can only rotate across x axis. - </constant> - <constant name="BODY_AXIS_LOCK_Y" value="2" enum="BodyAxisLock"> - The [Body] cannot move across y axis can only rotate across y axis. - </constant> - <constant name="BODY_AXIS_LOCK_Z" value="3" enum="BodyAxisLock"> - The [Body] cannot move across z axis can only rotate across z axis. - </constant> </constants> </class> diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index 1bd2e812e..4fc9e5bd7 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -37,6 +37,12 @@ Constructs a [code]Rect2[/code] by x, y, width, and height. </description> </method> + <method name="abs"> + <return type="Rect2"> + </return> + <description> + </description> + </method> <method name="clip"> <return type="Rect2"> </return> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index cfcd0258e..77e27cefc 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -59,8 +59,11 @@ <member name="angular_velocity" type="Vector3" setter="set_angular_velocity" getter="get_angular_velocity"> RigidBody's rotational velocity. </member> - <member name="axis_lock" type="int" setter="set_axis_lock" getter="get_axis_lock" enum="RigidBody.AxisLock"> - Locks the rotational forces to a particular axis, preventing rotations on other axes. + <member name="axis_lock_x" type="bool" setter="set_axis_lock_x" getter="get_axis_lock_x"> + </member> + <member name="axis_lock_y" type="bool" setter="set_axis_lock_y" getter="get_axis_lock_y"> + </member> + <member name="axis_lock_z" type="bool" setter="set_axis_lock_z" getter="get_axis_lock_z"> </member> <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> RigidBody's bounciness. @@ -168,13 +171,5 @@ <constant name="MODE_KINEMATIC" value="3" enum="Mode"> Kinematic body. The body behaves like a [KinematicBody], and can only move by user code. </constant> - <constant name="AXIS_LOCK_DISABLED" value="0" enum="AxisLock"> - </constant> - <constant name="AXIS_LOCK_X" value="1" enum="AxisLock"> - </constant> - <constant name="AXIS_LOCK_Y" value="2" enum="AxisLock"> - </constant> - <constant name="AXIS_LOCK_Z" value="3" enum="AxisLock"> - </constant> </constants> </class> diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index 22099a930..0916d0b92 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -170,6 +170,8 @@ </return> <argument index="0" name="existing" type="ArrayMesh" default="null"> </argument> + <argument index="1" name="flags" type="int" default="97792"> + </argument> <description> Returns a constructed [ArrayMesh] from current information passed in. If an existing [ArrayMesh] is passed in as an argument, will add an extra surface to the existing [ArrayMesh]. </description> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index df48ba3e2..da30c4c7b 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -305,6 +305,15 @@ Enable text wrapping when it goes beyond he edge of what is visible. </description> </method> + <method name="toggle_fold_line"> + <return type="void"> + </return> + <argument index="0" name="line" type="int"> + </argument> + <description> + Toggle the folding of the code block at the given line. + </description> + </method> <method name="undo"> <return type="void"> </return> @@ -428,6 +437,8 @@ </theme_item> <theme_item name="caret_color" type="Color"> </theme_item> + <theme_item name="code_folding_color" type="Color"> + </theme_item> <theme_item name="completion" type="StyleBox"> </theme_item> <theme_item name="completion_background_color" type="Color"> diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml index 52972177b..bf27bc476 100644 --- a/doc/classes/Texture.xml +++ b/doc/classes/Texture.xml @@ -133,7 +133,7 @@ More effective on planes often shown going to the horrizon as those textures (Walls or Ground for example) get squashed in the viewport to different aspect ratios and regular mipmaps keep the aspect ratio so they don't optimize storage that well in those cases. </constant> <constant name="FLAG_CONVERT_TO_LINEAR" value="16" enum="Flags"> - Converts texture to SRGB color space. + Converts texture to SRGB color space. </constant> <constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags"> Repeats texture with alternate sections mirrored. diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 6627ba15d..1a9dc3a66 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -647,7 +647,7 @@ <argument index="1" name="height" type="float"> </argument> <description> - Sets a canvas light's height. + Sets a canvas light's height. </description> </method> <method name="canvas_light_set_item_cull_mask"> @@ -1495,7 +1495,7 @@ <return type="Array"> </return> <description> - Returns a list of all the textures and their information. + Returns a list of all the textures and their information. </description> </method> <method name="texture_get_data" qualifiers="const"> @@ -2022,7 +2022,7 @@ More effective on planes often shown going to the horrizon as those textures (Walls or Ground for example) get squashed in the viewport to different aspect ratios and regular mipmaps keep the aspect ratio so they don't optimize storage that well in those cases. </constant> <constant name="TEXTURE_FLAG_CONVERT_TO_LINEAR" value="16" enum="TextureFlags"> - Converts texture to SRGB color space. + Converts texture to SRGB color space. </constant> <constant name="TEXTURE_FLAG_MIRRORED_REPEAT" value="32" enum="TextureFlags"> Repeat texture with alternate sections mirrored. @@ -2397,4 +2397,4 @@ <constant name="FEATURE_MULTITHREADED" value="1" enum="Features"> </constant> </constants> -</class>
\ No newline at end of file +</class> diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 91aa06906..e866e665d 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1327,7 +1327,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root); ClassDB::bind_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::seek, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("get_position"), &AnimationPlayer::get_current_animation_position); + ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance); ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation); @@ -1339,8 +1339,6 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position); ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length); - ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance); - ADD_GROUP("Playback Options", "playback_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_animation_process_mode", "get_animation_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time"); diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 352418e65..d8600e041 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -990,7 +990,7 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from); ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from); - ClassDB::bind_method(D_METHOD("commit", "existing"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(Mesh::ARRAY_COMPRESS_DEFAULT)); + ClassDB::bind_method(D_METHOD("commit", "existing", "flags"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(Mesh::ARRAY_COMPRESS_DEFAULT)); } SurfaceTool::SurfaceTool() { |
