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authorRémi Verschelde2016-07-09 00:46:10 +0200
committerRémi Verschelde2016-07-09 01:01:31 +0200
commitaf3cf7806e9443739becf68eefed1bb24f3ef1c0 (patch)
tree94d6d0120282aabd4e87a736b5aae8e35d28e3f3
parent687248bbf4fcb45d94411fab4a8a0e545fe7ca18 (diff)
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OSX export: Default to fat format, make it an enum
Since we want to distribute only the fat binary in the official templates, this should make it work out of the box. 32 bits and 64 bits options are still available for people that want them, but will throw an error if the binaries are not in the template zip. (cherry picked from commit 02aeac12d1e0638ad223190b2eb5c6845090b4ed)
-rw-r--r--platform/osx/export/export.cpp48
1 files changed, 27 insertions, 21 deletions
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 2604c2c15..60d57a616 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -20,6 +20,11 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
String custom_release_package;
String custom_debug_package;
+ enum BitsMode {
+ BITS_FAT,
+ BITS_64,
+ BITS_32
+ };
int version_code;
@@ -31,8 +36,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
String version;
String signature;
String copyright;
- bool use64;
- bool useFat;
+ BitsMode bits_mode;
bool high_resolution;
Ref<ImageTexture> logo;
@@ -55,7 +59,7 @@ public:
virtual bool poll_devices() { return false;}
- virtual int get_device_count() const { return 0; };
+ virtual int get_device_count() const { return 0; }
virtual String get_device_name(int p_device) const { return String(); }
virtual String get_device_info(int p_device) const { return String(); }
virtual Error run(int p_device,int p_flags=0);
@@ -94,10 +98,8 @@ bool EditorExportPlatformOSX::_set(const StringName& p_name, const Variant& p_va
version=p_value;
else if (n=="application/copyright")
copyright=p_value;
- else if (n=="application/64_bits")
- use64=p_value;
- else if (n=="application/fat_bits")
- useFat=p_value;
+ else if (n=="application/bits_mode")
+ bits_mode=BitsMode(int(p_value));
else if (n=="display/high_res")
high_resolution=p_value;
else
@@ -130,10 +132,8 @@ bool EditorExportPlatformOSX::_get(const StringName& p_name,Variant &r_ret) cons
r_ret=version;
else if (n=="application/copyright")
r_ret=copyright;
- else if (n=="application/64_bits")
- r_ret=use64;
- else if (n=="application/fat_bits")
- r_ret=useFat;
+ else if (n=="application/bits_mode")
+ r_ret=bits_mode;
else if (n=="display/high_res")
r_ret=high_resolution;
else
@@ -154,13 +154,9 @@ void EditorExportPlatformOSX::_get_property_list( List<PropertyInfo> *p_list) co
p_list->push_back( PropertyInfo( Variant::STRING, "application/short_version") );
p_list->push_back( PropertyInfo( Variant::STRING, "application/version") );
p_list->push_back( PropertyInfo( Variant::STRING, "application/copyright") );
- p_list->push_back( PropertyInfo( Variant::BOOL, "application/64_bits") );
- p_list->push_back( PropertyInfo( Variant::BOOL, "application/fat_bits") );
+ p_list->push_back( PropertyInfo( Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits") );
p_list->push_back( PropertyInfo( Variant::BOOL, "display/high_res") );
-
- //p_list->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)"));
-
}
void EditorExportPlatformOSX::_make_icon(const Image& p_icon,Vector<uint8_t>& icon) {
@@ -293,7 +289,8 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug
io2.opaque=&dst_f;
zipFile dpkg=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2);
- String binary_to_use="godot_osx_"+String(p_debug?"debug":"release")+"."+String(useFat?"fat":use64?"64":"32");
+ String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
+ binary_to_use += String(bits_mode==BITS_FAT ? "fat" : bits_mode==BITS_64 ? "64" : "32");
print_line("binary: "+binary_to_use);
String pkg_name;
@@ -305,6 +302,8 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug
pkg_name="Unnamed";
+ bool found_binary = false;
+
while(ret==UNZ_OK) {
//get filename
@@ -338,6 +337,7 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug
ret = unzGoToNextFile(pkg);
continue; //ignore!
}
+ found_binary = true;
file="Contents/MacOS/"+pkg_name;
}
@@ -392,6 +392,13 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug
ret = unzGoToNextFile(pkg);
}
+ if (!found_binary) {
+ ERR_PRINTS("Requested template binary '"+binary_to_use+"' not found. It might be missing from your template archive.");
+ zipClose(dpkg,NULL);
+ unzClose(pkg);
+ return ERR_FILE_NOT_FOUND;
+ }
+
ep.step("Making PKG",1);
@@ -459,13 +466,12 @@ EditorExportPlatformOSX::EditorExportPlatformOSX() {
logo = Ref<ImageTexture>( memnew( ImageTexture ));
logo->create_from_image(img);
- info="This Game is Nice";
- identifier="com.godot.macgame";
+ info="Made with Godot Engine";
+ identifier="org.godotengine.macgame";
signature="godotmacgame";
short_version="1.0";
version="1.0";
- use64=false;
- useFat=false;
+ bits_mode=BITS_FAT;
high_resolution=false;
}