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| author | Rémi Verschelde | 2017-10-31 10:13:02 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-10-31 10:15:36 +0100 |
| commit | 91adb58d3de1cb22196203d0184374ff034bf950 (patch) | |
| tree | a556b577cbfb7d58536cf26619e8426d23eda39b | |
| parent | 2b82997052ad0c37cdae53ecaf2ca9dab85b5244 (diff) | |
| download | godot-91adb58d3de1cb22196203d0184374ff034bf950.tar.gz godot-91adb58d3de1cb22196203d0184374ff034bf950.tar.zst godot-91adb58d3de1cb22196203d0184374ff034bf950.zip | |
| -rw-r--r-- | README.md | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -26,6 +26,8 @@ Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles. + + ### Getting the engine #### Binary downloads |
