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| author | volzhs | 2017-04-18 04:16:17 +0900 |
|---|---|---|
| committer | volzhs | 2017-04-18 04:30:53 +0900 |
| commit | 8274029e0332ab35848945db7b9ea5ea03d3d283 (patch) | |
| tree | 56f6a89fca7fa4658c86c1db76dab9884d2dea07 | |
| parent | 9b441177295a75137cdc36db8f7638043e9c220f (diff) | |
| download | godot-8274029e0332ab35848945db7b9ea5ea03d3d283.tar.gz godot-8274029e0332ab35848945db7b9ea5ea03d3d283.tar.zst godot-8274029e0332ab35848945db7b9ea5ea03d3d283.zip | |
Fix error for loading icon image at start up
| -rw-r--r-- | main/main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index 1ab94428e..df79aab1b 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1404,6 +1404,7 @@ bool Main::start() { String iconpath = GLOBAL_DEF("application/icon", "Variant()"); if (iconpath != "") { + iconpath = PathRemap::get_singleton()->get_remap(iconpath); Image icon; if (icon.load(iconpath) == OK) OS::get_singleton()->set_icon(icon); |
