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| author | Ivan Vodopiviz | 2018-03-04 23:27:18 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-29 15:14:09 +0200 |
| commit | 7645c539c8573e90536337dfed7e6d8e834d496c (patch) | |
| tree | 40d6c223e9db9309483abd0e7a5d75dfb1306704 | |
| parent | e7837828f62c97b4a9722d34dfffb8d2b7cf74ea (diff) | |
| download | godot-7645c539c8573e90536337dfed7e6d8e834d496c.tar.gz godot-7645c539c8573e90536337dfed7e6d8e834d496c.tar.zst godot-7645c539c8573e90536337dfed7e6d8e834d496c.zip | |
Fix new Node dialog Create button behavior
Added a one-liner to update the Create button disabled state when
selecting an item from the search results list.
Fixes #17265, long live the Realm!
(cherry picked from commit 68a424113194534b879b7d616079ed53bfc9a9a1)
| -rw-r--r-- | editor/create_dialog.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index fdc58e629..13ef6e9e0 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -476,6 +476,8 @@ void CreateDialog::_item_selected() { return; help_bit->set_text(EditorHelp::get_doc_data()->class_list[name].brief_description); + + get_ok()->set_disabled(false); } void CreateDialog::_favorite_toggled() { |
