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| author | Max Hilbrunner | 2018-04-30 18:30:12 +0200 |
|---|---|---|
| committer | GitHub | 2018-04-30 18:30:12 +0200 |
| commit | 3204362cd101dd400810f6475c114e26e77ff66b (patch) | |
| tree | 5e8bef4024c075fc5041f9cbee541969cb05cc3c | |
| parent | f1bbb596534d473b531d0cab21e4cf75658a29b8 (diff) | |
| parent | 828744195526e44a30d07c232db25066cf0fc984 (diff) | |
| download | godot-3204362cd101dd400810f6475c114e26e77ff66b.tar.gz godot-3204362cd101dd400810f6475c114e26e77ff66b.tar.zst godot-3204362cd101dd400810f6475c114e26e77ff66b.zip | |
| -rw-r--r-- | drivers/unix/os_unix.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 31c8e4ade..eeb3b31fc 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -349,6 +349,12 @@ Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle String path = p_path; + if (FileAccess::exists(path) && path.is_rel_path()) { + // dlopen expects a slash, in this case a leading ./ for it to be interpreted as a relative path, + // otherwise it will end up searching various system directories for the lib instead and finally failing. + path = "./" + path; + } + if (!FileAccess::exists(path)) { //this code exists so gdnative can load .so files from within the executable path path = get_executable_path().get_base_dir().plus_file(p_path.get_file()); |
