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| author | Pedro J. Estébanez | 2018-03-19 00:24:00 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-03-29 00:04:15 +0200 |
| commit | 2e9c9f7d74aedd01561045af0dd50ef5ae1920ff (patch) | |
| tree | ff0600defd6e2ec3ba2862dc783b4d1b77d69bdc | |
| parent | 6063e74e068ec10c93a1f39bb18683e4556fb4ee (diff) | |
| download | godot-2e9c9f7d74aedd01561045af0dd50ef5ae1920ff.tar.gz godot-2e9c9f7d74aedd01561045af0dd50ef5ae1920ff.tar.zst godot-2e9c9f7d74aedd01561045af0dd50ef5ae1920ff.zip | |
Fix animation length from glTF not correctly set
(cherry picked from commit 1f26da0ad11e3b68f4ceecb2e39dc6b3302082ee)
| -rw-r--r-- | editor/import/editor_scene_importer_gltf.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 9db1032e3..321d29f2f 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1883,6 +1883,8 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye animation.instance(); animation->set_name(name); + float length = 0; + for (Map<int, GLTFAnimation::Track>::Element *E = anim.tracks.front(); E; E = E->next()) { const GLTFAnimation::Track &track = E->get(); @@ -1901,8 +1903,6 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye node_path = ap->get_parent()->get_path_to(node->godot_nodes[i]); } - float length = 0; - for (int i = 0; i < track.rotation_track.times.size(); i++) { length = MAX(length, track.rotation_track.times[i]); } @@ -1919,8 +1919,6 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye } } - animation->set_length(length); - if (track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) { //make transform track int track_idx = animation->get_track_count(); @@ -2038,6 +2036,7 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye } } } + animation->set_length(length); ap->add_animation(name, animation); } |
